flycast/core/ui/imgui_driver.h

75 lines
2.1 KiB
C++

/*
Copyright 2021 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "imgui.h"
#include "gui.h"
#include <memory>
#include <unordered_map>
#include <array>
class ImGuiDriver
{
public:
ImGuiDriver() {
gui_initFonts();
}
virtual ~ImGuiDriver() = default;
virtual void reset() {
aspectRatios.clear();
}
virtual void newFrame() = 0;
virtual void renderDrawData(ImDrawData* drawData, bool gui_open) = 0;
virtual void present() = 0;
virtual void setFrameRendered() {}
virtual ImTextureID getTexture(const std::string& name) = 0;
virtual ImTextureID updateTexture(const std::string& name, const u8 *data, int width, int height, bool nearestSampling) = 0;
virtual void deleteTexture(const std::string& name) = 0;
ImTextureID updateTextureAndAspectRatio(const std::string& name, const u8 *data, int width, int height, bool nearestSampling)
{
ImTextureID textureId = updateTexture(name, data, width, height, nearestSampling);
if (textureId != ImTextureID())
aspectRatios[textureId] = (float)width / height;
return textureId;
}
float getAspectRatio(ImTextureID textureId)
{
auto it = aspectRatios.find(textureId);
if (it != aspectRatios.end())
return it->second;
else
return 1.f;
}
void updateAspectRatio(ImTextureID textureId, float aspectRatio) {
if (textureId != ImTextureID())
aspectRatios[textureId] = aspectRatio;
}
private:
std::unordered_map<ImTextureID, float> aspectRatios; // TODO move this out
};
extern std::unique_ptr<ImGuiDriver> imguiDriver;