72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
/*
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Copyright 2020 flyinghead
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This file is part of flycast.
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flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "types.h"
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#include "hw/naomi/naomi_roms.h"
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#include <vector>
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#include <mutex>
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#include <memory>
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#include <thread>
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#include <unordered_map>
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#include <unordered_set>
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struct GameMedia {
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std::string name; // Display name
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std::string path; // Full path to rom. May be an encoded uri
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std::string fileName; // Last component of the path, decoded
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std::string gameName; // for arcade games only, description from the rom list
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};
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class GameScanner
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{
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std::vector<GameMedia> game_list;
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std::vector<GameMedia> arcade_game_list;
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std::mutex mutex;
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std::mutex threadMutex;
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std::unique_ptr<std::thread> scan_thread;
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bool scan_done = false;
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bool running = false;
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std::unordered_map<std::string, const Game*> arcade_games;
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std::unordered_set<std::string> arcade_gdroms;
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using LockGuard = std::lock_guard<std::mutex>;
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void insert_game(const GameMedia& game);
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void insert_arcade_game(const GameMedia& game);
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void add_game_directory(const std::string& path);
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public:
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~GameScanner()
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{
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stop();
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}
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void refresh()
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{
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stop();
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scan_done = false;
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}
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void stop();
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void fetch_game_list();
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std::mutex& get_mutex() { return mutex; }
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const std::vector<GameMedia>& get_game_list() { return game_list; }
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unsigned int empty_folders_scanned = 0;
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bool content_path_looks_incorrect = false;
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};
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