162 lines
4.3 KiB
C++
162 lines
4.3 KiB
C++
/*
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Copyright 2024 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "game_scanner.h"
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#include "stdclass.h"
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#include "oslib/oslib.h"
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#include "oslib/storage.h"
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#include "cfg/option.h"
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static bool operator<(const GameMedia &left, const GameMedia &right)
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{
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return left.name < right.name;
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}
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void GameScanner::insert_game(const GameMedia& game)
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{
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LockGuard _(mutex);
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game_list.insert(std::upper_bound(game_list.begin(), game_list.end(), game), game);
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}
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void GameScanner::insert_arcade_game(const GameMedia& game)
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{
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arcade_game_list.insert(std::upper_bound(arcade_game_list.begin(), arcade_game_list.end(), game), game);
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}
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void GameScanner::add_game_directory(const std::string& path)
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{
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hostfs::DirectoryTree tree(path);
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std::string emptyParentPath;
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for (const hostfs::FileInfo& item : tree)
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{
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if (!running)
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break;
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if (game_list.empty())
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{
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// This won't work for android content uris
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size_t slash = get_last_slash_pos(item.path);
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std::string parentPath;
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if (slash != 0 && slash != std::string::npos)
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parentPath = item.path.substr(0, slash);
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else
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parentPath = item.path;
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if (parentPath != emptyParentPath)
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{
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++empty_folders_scanned;
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emptyParentPath = parentPath;
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if (empty_folders_scanned > 1000)
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content_path_looks_incorrect = true;
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}
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}
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else
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{
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content_path_looks_incorrect = false;
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}
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if (item.name.substr(0, 2) == "._")
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// Ignore Mac OS turds
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continue;
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std::string fileName(item.name);
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std::string gameName(get_file_basename(item.name));
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std::string extension = get_file_extension(item.name);
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if (extension == "zip" || extension == "7z")
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{
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string_tolower(gameName);
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auto it = arcade_games.find(gameName);
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if (it == arcade_games.end())
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continue;
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gameName = it->second->description;
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fileName = fileName + " (" + gameName + ")";
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insert_arcade_game(GameMedia{ fileName, item.path, item.name, gameName });
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continue;
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}
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else if (extension == "bin" || extension == "lst" || extension == "dat")
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{
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if (!config::HideLegacyNaomiRoms)
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insert_arcade_game(GameMedia{ fileName, item.path, item.name, gameName });
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continue;
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}
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else if (extension == "chd" || extension == "gdi")
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{
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// Hide arcade gdroms
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std::string basename = gameName;
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string_tolower(basename);
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if (arcade_gdroms.count(basename) != 0)
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continue;
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}
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else if (extension != "cdi" && extension != "cue")
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continue;
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insert_game(GameMedia{ fileName, item.path, item.name, gameName });
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}
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}
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void GameScanner::stop()
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{
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LockGuard _(threadMutex);
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running = false;
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empty_folders_scanned = 0;
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content_path_looks_incorrect = false;
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if (scan_thread && scan_thread->joinable())
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scan_thread->join();
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}
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void GameScanner::fetch_game_list()
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{
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LockGuard _(threadMutex);
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if (scan_done || running)
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return;
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if (scan_thread && scan_thread->joinable())
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scan_thread->join();
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running = true;
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scan_thread = std::make_unique<std::thread>([this]()
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{
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ThreadName _("GameScanner");
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if (arcade_games.empty())
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for (int gameid = 0; Games[gameid].name != nullptr; gameid++)
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{
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const Game *game = &Games[gameid];
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arcade_games[game->name] = game;
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if (game->gdrom_name != nullptr)
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arcade_gdroms.insert(game->gdrom_name);
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}
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{
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LockGuard _(mutex);
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game_list.clear();
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}
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arcade_game_list.clear();
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for (const auto& path : config::ContentPath.get())
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{
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try {
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add_game_directory(path);
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} catch (const hostfs::StorageException& e) {
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// ignore
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}
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if (!running)
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break;
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}
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{
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LockGuard _(mutex);
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game_list.insert(game_list.end(), arcade_game_list.begin(), arcade_game_list.end());
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}
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if (running)
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scan_done = true;
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running = false;
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});
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}
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