58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/*
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Copyright 2022 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "scraper.h"
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#include "stdclass.h"
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#include <future>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <unordered_map>
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#include <vector>
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struct GameMedia;
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class Boxart
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{
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public:
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GameBoxart getBoxartAndLoad(const GameMedia& media);
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GameBoxart getBoxart(const GameMedia& media);
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void saveDatabase(bool internal = false);
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private:
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void loadDatabase();
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std::string getSaveDirectory() const {
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return get_writable_data_path("/boxart/");
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}
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void fetchBoxart();
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std::unordered_map<std::string, GameBoxart> games;
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std::mutex mutex;
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std::unique_ptr<Scraper> scraper;
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std::unique_ptr<Scraper> offlineScraper;
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bool databaseLoaded = false;
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bool databaseDirty = false;
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std::vector<GameBoxart> toFetch;
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std::future<void> fetching;
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static constexpr char const *DB_NAME = "flycast-gamedb.json";
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};
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