flycast/core/network/net_handshake.cpp

94 lines
2.2 KiB
C++

/*
Copyright 2021 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "net_handshake.h"
#include "cfg/option.h"
#include "ggpo.h"
#include "naomi_network.h"
//#include "net_serial_maxspeed.h"
#include "null_modem.h"
#include "hw/naomi/naomi_flashrom.h"
NetworkHandshake *NetworkHandshake::instance;
class GGPONetworkHandshake : public NetworkHandshake
{
public:
std::future<bool> start() override {
return ggpo::startNetwork();
}
void stop() override {
ggpo::stopSession();
}
bool canStartNow() override { return false; }
void startNow() override {}
};
class NaomiNetworkHandshake : public NetworkHandshake
{
public:
std::future<bool> start() override {
return naomiNetwork.startNetworkAsync();
}
void stop() override {
naomiNetwork.shutdown();
}
bool canStartNow() override {
return config::ActAsServer;
}
void startNow() override {
naomiNetwork.startNow();
}
};
void NetworkHandshake::init()
{
if (settings.platform.isArcade())
SetNaomiNetworkConfig(-1);
if (config::GGPOEnable)
instance = new GGPONetworkHandshake();
else if (NaomiNetworkSupported())
instance = new NaomiNetworkHandshake();
else if (config::NetworkEnable && settings.content.gameId == "MAXIMUM SPEED")
// instance = new MaxSpeedHandshake();
{
configure_maxspeed_flash(true, config::ActAsServer);
instance = new BattleCableHandshake();
}
else if (config::BattleCableEnable && !settings.platform.isNaomi())
instance = new BattleCableHandshake();
else
instance = nullptr;
}
void NetworkHandshake::term()
{
if (instance != nullptr)
{
instance->stop();
delete instance;
instance = nullptr;
}
}