flycast/core/input
Flyinghead adeacd89f4 input: implement reload. remap some naomi games input
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
..
gamepad.h input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
gamepad_device.cpp input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
gamepad_device.h input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
keyboard_device.cpp x11: support mouse wheel. ascii text keyboard input 2019-02-24 12:53:49 +01:00
keyboard_device.h Cleanup include headers 2020-03-29 14:26:21 +02:00
mapping.cpp input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
mapping.h input: allow binding controller buttons/axes to more than 1 player 2020-11-21 17:57:23 +01:00