flycast/core/rend
Flyinghead b362a55c04 ggpo: rollback glitches. win32 init. switch build. stats
Block net rollbacks until the current frame has been processed to avoid
glitched textures.
Call WSAStartup at init on windows
Display net stats when in game
Switch build fix
2021-09-03 11:11:46 +02:00
..
dx9 Merge remote-tracking branch 'origin/master' into libretro 2021-07-15 18:43:29 +02:00
gl4 iOS: multiple controller/rumble support. GL: fix black screen after RTT 2021-08-23 14:02:12 +02:00
gles iOS: multiple controller/rumble support. GL: fix black screen after RTT 2021-08-23 14:02:12 +02:00
norend rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
vulkan don't save flash if no game started. libretro: fix notifications 2021-07-20 19:21:11 +02:00
CustomTexture.cpp glGetString(GL_EXTENSIONS) may return null in core contexts 2021-08-03 09:49:20 +02:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp net rollback with ggpo 2021-09-02 17:51:23 +02:00
TexCache.h net rollback with ggpo 2021-09-02 17:51:23 +02:00
game_scanner.h Misc cleanup 2021-06-06 11:15:06 +02:00
gui.cpp ggpo: rollback glitches. win32 init. switch build. stats 2021-09-03 11:11:46 +02:00
gui.h missing changes from previous commit 2021-08-23 14:16:52 +02:00
gui_android.cpp android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_android.h android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_cheats.cpp android: add content path ui too wide when inset present 2021-05-20 10:45:12 +02:00
gui_util.cpp switch: add .. entry to folder chooser. start at / 2021-07-14 20:55:22 +02:00
gui_util.h Merge remote-tracking branch 'origin/master' into fh/directx 2021-06-07 20:53:31 +02:00
mainui.cpp net rollback with ggpo 2021-09-02 17:51:23 +02:00
mainui.h Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
osd.cpp libretro: vmu and crosshair display. lightgun fixes 2021-07-08 20:09:09 +02:00
osd.h libretro: blank vmus at unload/reset 2021-07-15 15:43:10 +02:00
shader_util.h rend: shader builder utility 2021-07-19 12:49:47 +02:00
sorter.cpp Misc cleanup 2021-06-06 11:15:06 +02:00
sorter.h Misc cleanup 2021-06-06 11:15:06 +02:00
tileclip.h rend: get rid of RenderToTextureUpscale option. Use RenderResolution 2021-05-10 20:07:23 +02:00
transform_matrix.h dx9: copy to vram. clipping. fix depth/stencil size. better reset 2021-04-15 15:17:32 +02:00