flycast/core
Flyinghead 89842c6d30 modem: better handling of reset register 2020-06-24 15:48:05 +02:00
..
archive Enable 7zArchive for MSVC 2020-04-25 12:45:31 +02:00
arm_emitter axe snat 2020-01-31 23:23:26 +01:00
cfg Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
deps deps: Update glslang to version 8.13.3743 2020-04-28 14:19:33 +02:00
emitter Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
hw modem: better handling of reset register 2020-06-24 15:48:05 +02:00
imgread gdrom: fix cd_read2, req_error, req_stat and more 2020-06-17 22:58:26 +02:00
input input: don't exit when mapping the exit key 2020-04-26 11:27:45 +02:00
khronos stop being permissive 2020-02-26 23:00:29 +01:00
linux Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
linux-dist omx: fix buffer overflow. evdev: better default gamepad mapping 2020-05-11 16:11:31 +02:00
log Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
network network: win32 fix 2020-04-25 19:41:46 +02:00
oslib android: ignore audio latency. skip less frames in synchronous mode 2020-06-05 21:16:48 +02:00
profiler Use _WIN32 to handle Windows specific code 2019-08-28 20:37:53 +02:00
rec-ARM arm: use canonical div32p2 2020-06-06 22:37:28 +02:00
rec-ARM64 arm64: check CpuRunning at end of each timeslice. clean up 2020-04-24 19:56:38 +02:00
rec-cpp Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
rec-x64 Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
rec-x86 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
reios gdrom: fix cd_read2, req_error, req_stat and more 2020-06-17 22:58:26 +02:00
rend div32: get rid of edge cases. simplify 2020-06-15 16:56:09 +02:00
sdl fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
windows MSVC Cleanup 2020-04-23 14:10:49 +02:00
wsi fix GLES2+SDL build 2020-05-09 18:20:56 +02:00
.gitignore win32: add app icon and version resource 2019-03-30 12:32:37 +01:00
README.md Update README.md 2018-11-01 11:33:23 +02:00
build.h sh4 ocache implementation. IC and OC address/data read/write in P4 2020-06-12 17:35:14 +02:00
cheats.cpp add some naomi/aw widescreen cheats 2020-05-15 20:33:00 +02:00
cheats.h add some naomi/aw widescreen cheats 2020-05-15 20:33:00 +02:00
core.mk fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
dispframe.cpp ui: add loading screen with cancel button. don't freeze ui on load 2020-04-20 18:52:02 +02:00
emulator.h osx: avoid hang when quitting emu during gameplay 2020-05-23 13:03:59 +02:00
nullDC.cpp sh4: implement C and WT MMU bits in cache. Use mem handlers everywhere 2020-06-24 15:23:47 +02:00
serialize.cpp gdrom: fix cd_read2, req_error, req_stat and more 2020-06-17 22:58:26 +02:00
stdclass.cpp fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
stdclass.h Rework cThread to use std::thread 2020-04-15 20:20:30 +02:00
types.h gdrom: fix cd_read2, req_error, req_stat and more 2020-06-17 22:58:26 +02:00
version.h.in CMake refactoring 2020-05-05 21:13:12 +02:00

README.md

core/libdreamcast

===========

Here lies the core of our codebase. Everything that's OS inspecific rests here. ** Please check per directory README for more info **

Some rudimentary categories are:

  • hw -- DC Hardware Components Implementation
  • nullDC.cpp -- NullDC, thy mighty child (also referenced as "debugger")
  • emitter -- Cookie machine
  • khronos -- Vulkan stuff
  • oslib -- Codebase abstraction effort
  • cfg -- Configuration backend structure
  • reios -- (Our)Implementation of the DreamCast BIOS (Not functional)
  • deps -- External C libraries (hackish, hand-written versions)