flycast/core/rend
Flyinghead 805dac3039 Resize renderer after [re]init
Fixes crash on Android when app is brought back to the foreground
Issue #228
2021-04-22 10:59:40 +02:00
..
gl4 Resize renderer after [re]init 2021-04-22 10:59:40 +02:00
gles Resize renderer after [re]init 2021-04-22 10:59:40 +02:00
norend rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
vulkan wsi: swap immediately when fast forwarding 2021-04-20 10:56:49 +02:00
CustomTexture.cpp win32: crash when opening texture pack 2021-03-01 12:44:38 +01:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp gl: use async PBO to copy texture back to vram 2021-04-08 10:33:14 +02:00
TexCache.h gl: use async PBO to copy texture back to vram 2021-04-08 10:33:14 +02:00
game_scanner.h missing a space 2021-04-22 02:21:04 +08:00
gui.cpp disable emulator Exit on android 2021-04-20 16:32:49 +02:00
gui.h cheats: support for .CHT cheat files 2021-04-06 11:41:41 +02:00
gui_android.cpp cheats: support for .CHT cheat files 2021-04-06 11:41:41 +02:00
gui_android.h Cleanup include headers 2020-03-29 14:26:21 +02:00
gui_cheats.cpp cheats: support for .CHT cheat files 2021-04-06 11:41:41 +02:00
gui_util.cpp cheats: support for .CHT cheat files 2021-04-06 11:41:41 +02:00
gui_util.h vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
mainui.cpp Resize renderer after [re]init 2021-04-22 10:59:40 +02:00
mainui.h Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
osd.cpp clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
osd.h rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
sorter.cpp vulkan: revert to using 3 swap images. fix crash when switching gl/vk 2020-07-11 17:38:41 +02:00
sorter.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
tileclip.h New option system 2021-03-01 10:13:40 +01:00
transform_matrix.h screen stretching always in final horiz direction. lightgun coords fix 2021-03-21 18:03:22 +01:00