flycast/core/hw/pvr/Renderer_if.h

57 lines
1.2 KiB
C

#pragma once
#include "types.h"
#include "ta_ctx.h"
extern u32 VertexCount;
extern u32 FrameCount;
void rend_init_renderer();
void rend_term_renderer();
void rend_vblank();
void rend_start_render(TA_context *ctx = nullptr);
void rend_end_render();
void rend_cancel_emu_wait();
bool rend_single_frame(const bool& enabled);
void rend_swap_frame(u32 fb_r_sof1);
void rend_set_fb_write_addr(u32 fb_w_sof1);
void rend_reset();
void rend_disable_rollback();
void rend_start_rollback();
void rend_allow_rollback();
void rend_serialize(Serializer& ser);
void rend_deserialize(Deserializer& deser);
void rend_resize_renderer();
///////
extern TA_context* _pvrrc;
#define pvrrc (_pvrrc->rend)
struct Renderer
{
virtual bool Init()=0;
virtual ~Renderer() = default;
virtual void Resize(int w, int h)=0;
virtual void Term()=0;
virtual bool Process(TA_context* ctx)=0;
virtual bool Render()=0;
virtual bool RenderLastFrame() { return false; }
virtual bool Present() { return true; }
virtual void DrawOSD(bool clear_screen) { }
virtual BaseTextureCacheData *GetTexture(TSP tsp, TCW tcw) { return nullptr; }
};
extern Renderer* renderer;
extern u32 fb_watch_addr_start;
extern u32 fb_watch_addr_end;
extern bool fb_dirty;
void check_framebuffer_write();