flycast/core/sdl
Flyinghead 65956dbc8d input: merge buttons and axes
Default mappings for arcade and console
Default mappings for arcade stick/hitbox
Proper handling of inverted axes
ggpo: automatic analog setting for arcade games
2021-09-19 18:27:21 +02:00
..
sdl.cpp maple: mutually exclusive btns per controller. better D2A axes 2021-09-07 10:54:00 +02:00
sdl.h rawinput: proper conversion of abs coordinates 2021-05-04 12:03:09 +02:00
sdl_gamepad.h input: merge buttons and axes 2021-09-19 18:27:21 +02:00
sdl_keyboard.h sdl: convert keyboard mapping from keycodes to scancode on first load 2021-07-04 17:45:45 +02:00