flycast/core/rend/vulkan/oit
flyinghead bf6c73060b native depth interpolation option to help AMD gpus
When enabled, set 1/z in pos.w and use native interpolation for colors,
UV and depth.
Get rid of manual modvol clipping in dx11.
2022-06-01 19:26:56 +02:00
..
oit_buffer.h oit: add max layers and pixel buffer size options 2022-05-05 18:01:05 +02:00
oit_drawer.cpp ggpo: don't protect rtt texture vram if ggpo is enabled 2022-05-31 17:42:42 +02:00
oit_drawer.h vulkan: cache per-poly desc sets in map 2022-03-13 11:39:30 +01:00
oit_pipeline.cpp native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
oit_pipeline.h native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
oit_renderer.cpp libretro: vulkan support 2021-07-08 12:47:00 +02:00
oit_renderpass.cpp vk oit: fix depth-only Tr pass 2021-11-05 18:36:09 +01:00
oit_renderpass.h clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
oit_shaders.cpp native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
oit_shaders.h native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00