![]() When enabled, set 1/z in pos.w and use native interpolation for colors, UV and depth. Get rid of manual modvol clipping in dx11. |
||
---|---|---|
.. | ||
oit_buffer.h | ||
oit_drawer.cpp | ||
oit_drawer.h | ||
oit_pipeline.cpp | ||
oit_pipeline.h | ||
oit_renderer.cpp | ||
oit_renderpass.cpp | ||
oit_renderpass.h | ||
oit_shaders.cpp | ||
oit_shaders.h |