flycast/core
Flyinghead 76348b13ce wince: use cpu ratio of 2 in dynarec 2019-04-19 09:58:25 +02:00
..
archive Naomi: 7z archives - Split/parent roms 2018-11-23 18:46:21 +01:00
arm_emitter core: Android studio fixes 2018-07-09 09:31:45 +02:00
cfg start game passed as command line argument 2019-03-13 21:54:04 +01:00
deps use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8 2019-02-19 23:15:34 +01:00
emitter arm64 dynarec using vixl 2019-01-07 21:50:46 +01:00
hw wince: use cpu ratio of 2 in dynarec 2019-04-19 09:58:25 +02:00
imgread gdi: set correct CTRL value in TOC 2019-03-16 12:06:29 +01:00
input add 10% dead zone to analog sticks 2019-03-08 19:56:17 +01:00
khronos android: use gl3w loader and EGL 2019-02-20 00:09:34 +01:00
linux arm64: direct memory access and jit rewrite 2019-01-16 13:04:16 +01:00
linux-dist Moved most android settings into the new gui 2019-03-05 00:54:01 +01:00
nacl rumble support for xinput and evdev 2019-02-22 19:23:03 +01:00
oslib dsound: always wait on push 2018-10-04 10:56:07 +02:00
profiler Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
rec-ARM dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-ARM64 wince: use setjmp/longjmp instead of try/catch for dynarecs 2019-04-15 18:02:34 +02:00
rec-cpp wince: use setjmp/longjmp instead of try/catch for dynarecs 2019-04-15 18:02:34 +02:00
rec-x64 wince: delete sr.FD hack, restore FD block check in x64 rec 2019-04-18 14:15:01 +02:00
rec-x86 wince: use setjmp/longjmp instead of try/catch for dynarecs 2019-04-15 18:02:34 +02:00
reios TA: ISP_BACKGND_D has only 28 bits of precision 2019-03-20 16:31:12 +01:00
rend OIT: reset scaling before drawing final quad 2019-03-18 22:21:21 +01:00
sdl Content browser (WIP) 2019-02-25 17:52:53 +01:00
version Moved most android settings into the new gui 2019-03-05 00:54:01 +01:00
webui Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
windows Moved most android settings into the new gui 2019-03-05 00:54:01 +01:00
README.md Rename newdc to reicast 2015-08-11 20:52:09 +02:00
build.h wince: use setjmp/longjmp instead of try/catch for dynarecs 2019-04-15 18:02:34 +02:00
core.mk Generate version.cpp at build time with version, git hash and build date 2019-03-04 00:26:11 +01:00
dispframe.cpp dispframe: initialize color clamping, for and palettes after loading 2018-12-13 09:37:11 +01:00
nullDC.cpp save fpu regs when sr.FD is set, and restore them when unset 2019-04-15 19:02:10 +02:00
serialize.cpp save fpu regs when sr.FD is set, and restore them when unset 2019-04-15 19:02:10 +02:00
stdclass.cpp Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
stdclass.h android: use new input system 2019-02-13 20:29:49 +01:00
types.h mmu: dynamic switching with read/write mem function pointers 2019-03-17 22:59:18 +01:00

README.md

core

All of the interesting bits are here