![]() Store FT_W_SOF1 and FT_W_CTRL in render context since they can be
modified before render end. New tentative fix for vf4 water reflection
flashing black during netplay.
Refactor texture cache to use constructors. RTT code moved from
renderers.
Partial revert of
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oit_buffer.h | ||
oit_drawer.cpp | ||
oit_drawer.h | ||
oit_pipeline.cpp | ||
oit_pipeline.h | ||
oit_renderer.cpp | ||
oit_renderpass.cpp | ||
oit_renderpass.h | ||
oit_shaders.cpp | ||
oit_shaders.h |