..
boxart
boxart: image mix up due to broken rand() on windows
2023-10-10 11:47:50 +02:00
dx9
dx9,dx11: depth surface and temp render target resize issue with RTT
2023-10-23 10:36:41 +02:00
dx11
dx9,dx11: depth surface and temp render target resize issue with RTT
2023-10-23 10:36:41 +02:00
gl4
gl oit: fix several issues
2023-10-25 16:59:01 +02:00
gles
gl: frame upside down with GLES 2.0 if video shift is on
2023-10-25 16:53:25 +02:00
norend
Merge remote-tracking branch 'origin/master' into dev
2023-01-27 15:41:45 +01:00
vulkan
rend: support vscalefactor > 1 for RTT
2023-10-16 14:51:27 +02:00
CustomTexture.cpp
android scoped storage (ASS) support
2023-04-08 18:37:50 +02:00
CustomTexture.h
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
2021-03-15 19:52:54 +01:00
TexCache.cpp
implement dithering in full FB mode
2023-09-10 16:25:19 +02:00
TexCache.h
texture: expand color data of planar textures
2023-10-22 10:17:01 +02:00
game_scanner.h
ui: ignore inaccessible content path when scanning for games
2023-04-09 20:18:56 +02:00
gui.cpp
ui: color chooser for crosshair was changing on its own
2023-09-24 10:57:50 +02:00
gui.h
ui: keyboard input was ignored when resuming game if no render
2023-09-02 20:00:07 +02:00
gui_android.cpp
ui: keyboard input was ignored when resuming game if no render
2023-09-02 20:00:07 +02:00
gui_android.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_chat.h
chat: disable window timeout after you respond to message
2022-05-30 16:15:44 +02:00
gui_cheats.cpp
ui: keyboard input was ignored when resuming game if no render
2023-09-02 20:00:07 +02:00
gui_util.cpp
Set `header()` and `OptionArrowButtons()` alpha to 1.0f ( #1096 )
2023-06-02 14:26:04 +02:00
gui_util.h
ui: keyboard input was ignored when resuming game if no render
2023-09-02 20:00:07 +02:00
imgui_driver.h
Various GDB fixes and improvements ( #832 )
2022-12-16 20:34:30 +01:00
mainui.cpp
Race condition when stopping while emu is failing
2023-02-26 22:01:32 +01:00
mainui.h
vk,dx9: black screen/crash in single-threaded on direct fb access
2021-11-11 11:17:39 +01:00
osd.cpp
C++17 ( #926 )
2023-02-18 13:24:34 +01:00
osd.h
naomi: display crosshair for touchscreen games
2023-03-05 15:13:18 +01:00
roboto_medium.h
deps: gather backends under imgui/backends directory
2023-05-04 09:26:01 +02:00
shader_util.h
rend: shader builder utility
2021-07-19 12:49:47 +02:00
sorter.cpp
deps: update nowide
2023-06-04 12:49:55 +02:00
sorter.h
cleanup include headers
2023-01-26 10:06:51 +01:00
tileclip.h
rend: fix clipping edge case
2023-05-24 10:31:55 +02:00
transform_matrix.h
rend: add hcount and vcount used by meltyb for video shift calc
2023-10-22 12:08:19 +02:00