flycast/core/linux-dist
Flyinghead c03cf8eb45 rend: multi-render, delay swap, refactor main ui loop
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
..
dispmanx.cpp support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
dispmanx.h omx audio backend, and dispmanx window 2016-09-21 17:21:13 -05:00
evdev.cpp input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
evdev.h input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
evdev_gamepad.h input: use btn/axes names in ui. fix mouse btn mapping 2020-11-20 22:10:14 +01:00
icon.h change icons. display error message when game fails to load. 2020-03-21 15:05:38 +01:00
joystick.cpp Cleanup include headers 2020-03-29 14:26:21 +02:00
joystick.h support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
main.cpp rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
x11.cpp rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
x11.h Dreamcast mouse emulation 2018-09-18 09:27:16 +02:00
x11_keyboard.h input: use btn/axes names in ui. fix mouse btn mapping 2020-11-20 22:10:14 +01:00