flycast/core/wsi
flyinghead f107d380b9 WIP directx9 renderer 2021-04-12 22:49:04 +02:00
..
context.h WIP directx9 renderer 2021-04-12 22:49:04 +02:00
egl.cpp set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
egl.h set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
gl4funcs.cpp Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
gl32funcs.c SDL2/SDL.h -> SDL.h 2021-03-21 20:07:53 +01:00
gl32funcs.h fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
gl_context.cpp upload all texture mipmap levels to gpu 2020-02-07 16:55:32 +01:00
gl_context.h Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
osx.cpp Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
osx.h set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
sdl.cpp cmake, sdl: fix for some SBCs 2021-03-19 15:51:09 +01:00
sdl.h SDL2/SDL.h -> SDL.h 2021-03-21 20:07:53 +01:00
switcher.cpp WIP directx9 renderer 2021-04-12 22:49:04 +02:00
wgl.cpp win32: fix crash when switching to vulkan 2020-01-08 10:58:24 +01:00
wgl.h set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
xgl.cpp New option system 2021-03-01 10:13:40 +01:00
xgl.h set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00