![]() ImGui is now initialized once at startup and shutdown before terminating. graphics initialization is independent. Move more imgui stuff into imgui drivers. switch: set scaling on external screen to 1.4, same as xbox UI scaling refactoring. |
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comptr.h | ||
fault_handler.cpp | ||
rawinput.cpp | ||
rawinput.h | ||
unwind_info.cpp | ||
win_keyboard.h | ||
win_vmem.cpp | ||
winmain.cpp | ||
xinput_gamepad.h |