![]() ImGui is now initialized once at startup and shutdown before terminating. graphics initialization is independent. Move more imgui stuff into imgui drivers. switch: set scaling on external screen to 1.4, same as xbox UI scaling refactoring. |
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dispmanx.cpp | ||
dispmanx.h | ||
evdev.cpp | ||
evdev.h | ||
evdev_gamepad.h | ||
icon.h | ||
main.cpp | ||
x11.cpp | ||
x11.h | ||
x11_keyboard.h |