flycast/core
Flyinghead 5df9127add vk: enable depth writing in oit pass so
Make sure both depth attachments are the same at the end of each pass.
Get rid of unneeded depth dependency/transition.
Issue #996
2023-03-28 21:20:37 +02:00
..
archive rzip: allow multiple writes 2022-10-18 10:08:02 +02:00
cfg cfg: allow non per-game option to be overriden. Remove per-game for some 2023-02-05 11:38:21 +01:00
debug Fixed single stepping, added support for vCont packets and ranged stepping (faster), initial work to support other breakpoint types 2022-12-18 16:27:38 +01:00
deps bump libchdr to latest 2023-03-24 11:48:52 +01:00
hw aica: proper write mask on aica dma address registers 2023-03-28 21:05:18 +02:00
imgread reios: crash when CDDA play with no disk 2023-03-12 15:51:05 +01:00
input cleanup include headers 2023-01-26 10:06:51 +01:00
khronos OpenBSD 7.2 patches (#953) 2023-02-28 18:22:45 +01:00
linux OpenBSD 7.2 patches (#953) 2023-02-28 18:22:45 +01:00
linux-dist cleanup include headers 2023-01-26 10:06:51 +01:00
log log: increase in-memory log to 20 lines 2023-01-12 16:02:15 +01:00
lua gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
network arcade ouput: send game name before any output 2023-02-27 17:46:00 +01:00
oslib oboe: device lost detection might be triggered while stopping 2023-02-24 21:11:47 +01:00
profiler compile warnings 2023-01-02 16:39:34 +01:00
rec-ARM arm dynarec: verify is no longer true 2023-01-14 10:29:44 +01:00
rec-ARM64 arm64 dynarec: pad link section with nop to allow full mmu relink 2023-01-05 14:36:23 +01:00
rec-cpp dynarec: reg alloc 64-bit regs. avoid some interpreter fallbacks 2022-12-23 16:06:54 +01:00
rec-x64 cleanup include headers 2023-01-26 10:06:51 +01:00
rec-x86 dynarec: reg alloc 64-bit regs. avoid some interpreter fallbacks 2022-12-23 16:06:54 +01:00
reios reios: crash when CDDA play with no disk 2023-03-12 15:51:05 +01:00
rend vk: enable depth writing in oit pass so 2023-03-28 21:20:37 +02:00
sdl OpenBSD 7.2 patches (#953) 2023-02-28 18:22:45 +01:00
windows sdl: use target SDL2main 2023-01-30 13:54:31 +01:00
wsi lr: build fix when USE_OPENGL=OFF 2023-03-28 21:07:50 +02:00
.gitignore win32: add app icon and version resource 2019-03-30 12:32:37 +01:00
README.md Misc cleanup 2021-06-06 11:15:06 +02:00
build.h compile warnings 2023-01-02 16:39:34 +01:00
cheats.cpp builtin cheat to help Extreme Hunting 2 boot 2023-02-15 18:59:44 +01:00
cheats.h cheats: only apply widescreen cheat if current value is expected 2022-06-24 11:47:24 +02:00
emulator.cpp Shin Nihon Pro Wrestling 4 crashes with RGB component 2023-03-21 11:36:47 +01:00
emulator.h cleanup include headers 2023-01-26 10:06:51 +01:00
nullDC.cpp GGPO fixes 2023-02-01 18:04:26 +01:00
serialize.cpp cleanup include headers 2023-01-26 10:06:51 +01:00
serialize.h jvs: serialize drive board output value and more 2023-01-13 11:25:04 +01:00
stdclass.cpp imgread.ImagePath clean up. ggpo: poll input late if !thread 2021-09-30 14:24:17 +02:00
stdclass.h cleanup include headers 2023-01-26 10:06:51 +01:00
types.h GGPO fixes 2023-02-01 18:04:26 +01:00
version.h.in Update Windows resource and version.h.in files 2021-05-28 14:56:04 +02:00

README.md

core

===========

Here lies the core of our codebase. Everything that's OS inspecific rests here. ** Please check per directory README for more info **

Some rudimentary categories are:

  • hw -- DC Hardware Components Implementation
  • nullDC.cpp -- Main entry points
  • khronos -- OpenGL and Vulkan headers
  • oslib -- Audio drivers
  • cfg -- Configuration backend structure
  • reios -- (Our) Implementation of the DreamCast BIOS
  • deps -- External dependencies
  • imgread -- Content drivers
  • rec-* -- Recompilers
  • rend -- OpenGL and Vulkan renderers