![]() implement lightgun reload (dc, naomi) kcode[] set to 32 bits revamped mapping for naomi keys remapped btns for some naomi games display game button/axes names in UI |
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android-studio | ||
apple | ||
imgs | ||
linux | ||
windows | ||
LICENSE | ||
README.md |
README.md
flycast shell
Makefiles, and "ui specific" code mostly resides here