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boxart
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boxart: remove redundant call to c_str()
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2023-07-22 19:04:52 +02:00 |
dx9
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rend: guard against NaN depth if z is negative
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2023-09-27 14:55:31 +02:00 |
dx11
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rend: guard against NaN depth if z is negative
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2023-09-27 14:55:31 +02:00 |
gl4
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rend: guard against NaN depth if z is negative
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2023-09-27 14:55:31 +02:00 |
gles
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rend: guard against NaN depth if z is negative
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2023-09-27 14:55:31 +02:00 |
norend
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Merge remote-tracking branch 'origin/master' into dev
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2023-01-27 15:41:45 +01:00 |
vulkan
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rend: guard against NaN depth if z is negative
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2023-09-27 14:55:31 +02:00 |
CustomTexture.cpp
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android scoped storage (ASS) support
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2023-04-08 18:37:50 +02:00 |
CustomTexture.h
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clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
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2021-03-15 19:52:54 +01:00 |
TexCache.cpp
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implement dithering in full FB mode
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2023-09-10 16:25:19 +02:00 |
TexCache.h
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tex conv: extend alpha channel of planar 4444 textures
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2023-09-20 17:06:05 +02:00 |
game_scanner.h
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ui: ignore inaccessible content path when scanning for games
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2023-04-09 20:18:56 +02:00 |
gui.cpp
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ui: color chooser for crosshair was changing on its own
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2023-09-24 10:57:50 +02:00 |
gui.h
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ui: keyboard input was ignored when resuming game if no render
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2023-09-02 20:00:07 +02:00 |
gui_android.cpp
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ui: keyboard input was ignored when resuming game if no render
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2023-09-02 20:00:07 +02:00 |
gui_android.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_chat.h
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chat: disable window timeout after you respond to message
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2022-05-30 16:15:44 +02:00 |
gui_cheats.cpp
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ui: keyboard input was ignored when resuming game if no render
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2023-09-02 20:00:07 +02:00 |
gui_util.cpp
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Set `header()` and `OptionArrowButtons()` alpha to 1.0f (#1096)
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2023-06-02 14:26:04 +02:00 |
gui_util.h
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ui: keyboard input was ignored when resuming game if no render
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2023-09-02 20:00:07 +02:00 |
imgui_driver.h
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Various GDB fixes and improvements (#832)
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2022-12-16 20:34:30 +01:00 |
mainui.cpp
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Race condition when stopping while emu is failing
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2023-02-26 22:01:32 +01:00 |
mainui.h
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vk,dx9: black screen/crash in single-threaded on direct fb access
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2021-11-11 11:17:39 +01:00 |
osd.cpp
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C++17 (#926)
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2023-02-18 13:24:34 +01:00 |
osd.h
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naomi: display crosshair for touchscreen games
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2023-03-05 15:13:18 +01:00 |
roboto_medium.h
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deps: gather backends under imgui/backends directory
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2023-05-04 09:26:01 +02:00 |
shader_util.h
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rend: shader builder utility
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2021-07-19 12:49:47 +02:00 |
sorter.cpp
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deps: update nowide
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2023-06-04 12:49:55 +02:00 |
sorter.h
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cleanup include headers
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2023-01-26 10:06:51 +01:00 |
tileclip.h
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rend: fix clipping edge case
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2023-05-24 10:31:55 +02:00 |
transform_matrix.h
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gl: flip Y coord when drawing framebuffer to avoid rounding issues
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2023-09-23 14:57:19 +02:00 |