flycast/core/rend/dx11
Flyinghead 7108358ebd Merge remote-tracking branch 'origin/master' into dev 2023-03-30 17:31:22 +02:00
..
oit Merge remote-tracking branch 'origin/master' into dev 2023-03-30 17:31:22 +02:00
dx11_driver.h Various GDB fixes and improvements (#832) 2022-12-16 20:34:30 +01:00
dx11_naomi2.cpp vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light 2023-01-27 11:16:25 +01:00
dx11_naomi2.h pvr: use std::vector instead of List<> in render context 2023-01-26 14:13:28 +01:00
dx11_overlay.cpp C++17 (#926) 2023-02-18 13:24:34 +01:00
dx11_overlay.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
dx11_quad.h C++17 (#926) 2023-02-18 13:24:34 +01:00
dx11_renderer.cpp dx9, dx11: video shift support 2023-03-27 16:41:59 +02:00
dx11_renderer.h Merge remote-tracking branch 'origin/master' into dev 2023-01-27 15:41:45 +01:00
dx11_renderstate.cpp dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderstate.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
dx11_shaders.cpp Merge remote-tracking branch 'origin/master' into dev 2023-03-15 21:09:47 +01:00
dx11_shaders.h native depth interpolation option to help AMD gpus 2022-06-01 19:26:56 +02:00
dx11_texture.cpp dx11: check supported texture formats. Fix fb render not working if 1st 2023-01-09 17:50:46 +01:00
dx11_texture.h box art fetch and display 2022-06-15 21:22:12 +02:00
dx11context.cpp dx11: revert 47a33f97f9 2023-03-28 20:55:56 +02:00
dx11context.h dx11: dynamically load d3dcompiler_47/46.dll to avoid old versions 2023-03-07 13:35:15 +01:00
dx11context_lr.cpp dx9, dx11: video shift support 2023-03-27 16:41:59 +02:00
dx11context_lr.h dx9, dx11: video shift support 2023-03-27 16:41:59 +02:00
imgui_impl_dx11.cpp arcade rom names update. non square boxart 2022-06-20 18:07:06 +02:00
imgui_impl_dx11.h DX11 renderer WIP 2021-11-26 18:08:41 +01:00