![]() Instead of ignoring TA data if ListInit hasn't been called, call ListInit then accept the data. The data will still be probably ignored but end of list interrupts are sent so game won't hang. Fixes hang in King of Fighters New Wave (Naomi). |
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aica | ||
arm7 | ||
flashrom | ||
gdrom | ||
holly | ||
maple | ||
mem | ||
naomi | ||
pvr | ||
sh4 |