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Renderer_if.cpp
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android: use common rend_thread() instead of a specific one
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2019-05-25 18:48:00 +02:00 |
Renderer_if.h
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android: use common rend_thread() instead of a specific one
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2019-05-25 18:48:00 +02:00 |
config.h
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Merge branch 'androidui'
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2013-12-28 22:28:50 +01:00 |
drkPvr.cpp
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Content browser (WIP)
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2019-02-25 17:52:53 +01:00 |
drkPvr.h
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Moving code around, cleanups
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2013-12-28 22:20:08 +01:00 |
helper_classes.h
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Merge OIT renderer into master
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2018-10-04 10:29:23 +02:00 |
pvr_mem.cpp
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wince: unify _vmem and vmem32. Use 4GB virtual space on 64-bit arch
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2019-05-23 11:40:33 +02:00 |
pvr_mem.h
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Moving vmem to separate files with a proper interface.
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2019-05-11 22:09:52 +02:00 |
pvr_regs.cpp
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don't swap gl buffer until FB_R_SOF is set to the rendered framebuffer
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2019-05-17 17:13:48 +02:00 |
pvr_regs.h
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minor lr backport
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2018-12-11 23:11:21 +01:00 |
pvr_sb_regs.cpp
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Fix Sort-DMA
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2019-05-10 16:10:07 +02:00 |
pvr_sb_regs.h
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Moving code around, cleanups
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2013-12-28 22:20:08 +01:00 |
spg.cpp
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Better HBlank implementation
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2019-05-21 18:27:15 +02:00 |
spg.h
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Light gun support
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2018-10-01 20:34:35 +02:00 |
ta.cpp
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Some games send TA data without calling ListInit first. Don't crash in that case.
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2018-10-02 10:25:15 +02:00 |
ta.h
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rend: Add per-strip TR sort option
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2019-05-21 11:24:03 +02:00 |
ta_const_df.h
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ta_parser: use uniform function signatures for Append* callbacks
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2015-07-29 04:08:03 +02:00 |
ta_ctx.cpp
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Improve stdclass.h/cpp support for non-Linux non-Windows platforms
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2019-04-27 14:34:10 +02:00 |
ta_ctx.h
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Fix ImGui on OSX
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2019-02-08 10:22:53 +01:00 |
ta_structs.h
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pvr: gouraud affects drawing. don't die if render queue not empty after
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2018-12-11 23:14:14 +01:00 |
ta_vtx.cpp
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Merge branch 'fh/mymaster' into fh/master-merge
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2019-03-25 16:47:47 +01:00 |