666 lines
17 KiB
C
666 lines
17 KiB
C
/*
|
|
* Created on: Nov 13, 2018
|
|
|
|
Copyright 2018 flyinghead
|
|
|
|
This file is part of Flycast.
|
|
|
|
Flycast is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Flycast is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
#pragma once
|
|
#include "hw/maple/maple_devs.h"
|
|
#include "naomi_cart.h"
|
|
|
|
//
|
|
// NAOMI Games
|
|
//
|
|
|
|
#define NAO_BASE_BTN_DESC { NAOMI_COIN_KEY, "" }, \
|
|
{ NAOMI_TEST_KEY, "" }, \
|
|
{ NAOMI_SERVICE_KEY, "" },
|
|
#define NAO_START_DESC { NAOMI_START_KEY, "" },
|
|
|
|
#define INPUT_2_BUTTONS(btn0, btn1) { \
|
|
{ \
|
|
{ NAOMI_BTN0_KEY, btn0 }, \
|
|
{ NAOMI_BTN1_KEY, btn1 }, \
|
|
{ NAOMI_UP_KEY, "" }, \
|
|
{ NAOMI_DOWN_KEY, "" }, \
|
|
{ NAOMI_LEFT_KEY, "" }, \
|
|
{ NAOMI_RIGHT_KEY, "" }, \
|
|
NAO_START_DESC \
|
|
NAO_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
#define INPUT_3_BUTTONS(btn0, btn1, btn2) { \
|
|
{ \
|
|
{ NAOMI_BTN0_KEY, btn0 }, \
|
|
{ NAOMI_BTN1_KEY, btn1 }, \
|
|
{ NAOMI_BTN2_KEY, btn2 }, \
|
|
{ NAOMI_UP_KEY, "" }, \
|
|
{ NAOMI_DOWN_KEY, "" }, \
|
|
{ NAOMI_LEFT_KEY, "" }, \
|
|
{ NAOMI_RIGHT_KEY, "" }, \
|
|
NAO_START_DESC \
|
|
NAO_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
#define INPUT_4_BUTTONS(btn0, btn1, btn2, btn3) { \
|
|
{ \
|
|
{ NAOMI_BTN0_KEY, btn0 }, \
|
|
{ NAOMI_BTN1_KEY, btn1 }, \
|
|
{ NAOMI_BTN2_KEY, btn2 }, \
|
|
{ NAOMI_BTN3_KEY, btn3 }, \
|
|
{ NAOMI_UP_KEY, "" }, \
|
|
{ NAOMI_DOWN_KEY, "" }, \
|
|
{ NAOMI_LEFT_KEY, "" }, \
|
|
{ NAOMI_RIGHT_KEY, "" }, \
|
|
NAO_START_DESC \
|
|
NAO_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
#define INPUT_5_BUTTONS(btn0, btn1, btn2, btn3, btn4) { \
|
|
{ \
|
|
{ NAOMI_BTN0_KEY, btn0 }, \
|
|
{ NAOMI_BTN1_KEY, btn1 }, \
|
|
{ NAOMI_BTN2_KEY, btn2 }, \
|
|
{ NAOMI_BTN3_KEY, btn3 }, \
|
|
{ NAOMI_BTN5_KEY, btn4, NAOMI_BTN4_KEY }, \
|
|
{ NAOMI_UP_KEY, "" }, \
|
|
{ NAOMI_DOWN_KEY, "" }, \
|
|
{ NAOMI_LEFT_KEY, "" }, \
|
|
{ NAOMI_RIGHT_KEY, "" }, \
|
|
NAO_START_DESC \
|
|
NAO_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
static InputDescriptors _18wheelr_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "HORN" },
|
|
{ NAOMI_DOWN_KEY, "VIEW" },
|
|
{ NAOMI_BTN1_KEY, "SHIFT L/H" },
|
|
{ NAOMI_BTN2_KEY, "SHIFT R" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors alienfnt_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "LEFT SHOT" },
|
|
{ NAOMI_BTN1_KEY, "ROTATION R" },
|
|
{ NAOMI_BTN2_KEY, "RIGHT SHOT" },
|
|
{ NAOMI_BTN3_KEY, "ROTATION L" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "WHEEL", Full, 0 },
|
|
{ "RIGHT PEDAL", Half, 4 },
|
|
{ "LEFT PEDAL", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors alpilot_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "LANDING GEAR SW" },
|
|
{ NAOMI_BTN1_KEY, "VIEW CHANGE" },
|
|
{ NAOMI_BTN2_KEY, "FLAP SWITCH" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "ELEVATOR", Full, 1 },
|
|
{ "AILERON", Full, 0 },
|
|
{ "", Full, 3 },
|
|
{ "RUDDER PEDAL", Full, 2 },
|
|
{ "THRUST LEVER L", Half, 5 },
|
|
{ "THRUST LEVER R", Half, 4 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors capcom_4btn_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "LIGHT PUNCH" },
|
|
{ NAOMI_BTN1_KEY, "HEAVY PUNCH" },
|
|
{ NAOMI_BTN3_KEY, "LIGHT KICK" },
|
|
{ NAOMI_BTN4_KEY, "HEAVY KICK" },
|
|
{ NAOMI_UP_KEY, "" },
|
|
{ NAOMI_DOWN_KEY, "" },
|
|
{ NAOMI_LEFT_KEY, "" },
|
|
{ NAOMI_RIGHT_KEY, "" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
};
|
|
|
|
static InputDescriptors capcom_6btn_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "LIGHT PUNCH" },
|
|
{ NAOMI_BTN1_KEY, "MEDIUM PUNCH" },
|
|
{ NAOMI_BTN2_KEY, "HEAVY PUNCH" },
|
|
{ NAOMI_BTN3_KEY, "LIGHT KICK" },
|
|
{ NAOMI_BTN4_KEY, "MEDIUM KICK" },
|
|
{ NAOMI_BTN5_KEY, "HEAVY KICK" },
|
|
{ NAOMI_UP_KEY, "" },
|
|
{ NAOMI_DOWN_KEY, "" },
|
|
{ NAOMI_LEFT_KEY, "" },
|
|
{ NAOMI_RIGHT_KEY, "" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
};
|
|
|
|
static InputDescriptors crzytaxi_inputs = {
|
|
{
|
|
{ NAOMI_UP_KEY, "DRIVE GEAR" },
|
|
{ NAOMI_DOWN_KEY, "REVERSE GEAR" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors cspike_inputs = INPUT_3_BUTTONS("Shoot", "Attack", "Mark");
|
|
|
|
static InputDescriptors doa2_inputs = INPUT_3_BUTTONS("Free", "Punch", "Kick");
|
|
|
|
static InputDescriptors toyfight_inputs = INPUT_3_BUTTONS("Punch", "Kick", "Dodge");
|
|
|
|
static InputDescriptors ausfache_inputs = INPUT_3_BUTTONS("Weak Attack", "Medium Attack", "Strong Attack");
|
|
|
|
static InputDescriptors trigger_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "TRIGGER" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
};
|
|
|
|
static InputDescriptors giant_gram_inputs = INPUT_4_BUTTONS("Attack", "Hold", "Throw", "Move");
|
|
|
|
static InputDescriptors gunsur2_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "GUN BUTTON" },
|
|
{ NAOMI_BTN1_KEY, "TRIGGER" },
|
|
{ NAOMI_UP_KEY, "SELECT UP" },
|
|
{ NAOMI_DOWN_KEY, "SELECT DOWN" },
|
|
{ NAOMI_START_KEY, "ENTER" },
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "PITCH", Full, 1 },
|
|
{ "ROLL", Full, 2, true },
|
|
{ "YAW", Full, 0 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors jambo_inputs = {
|
|
{
|
|
{ NAOMI_BTN1_KEY, "LEVER UP", 0, NAOMI_DOWN_KEY }, // This button uses P2 inputs for P1
|
|
{ NAOMI_BTN0_KEY, "LEVER DOWN", 0, NAOMI_UP_KEY }, // This button uses P2 inputs for P1
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors mvsc2_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "LIGHT PUNCH" },
|
|
{ NAOMI_BTN1_KEY, "STRONG PUNCH" },
|
|
{ NAOMI_BTN2_KEY, "ASSIST A" },
|
|
{ NAOMI_BTN3_KEY, "LIGHT KICK" },
|
|
{ NAOMI_BTN4_KEY, "STRONG KICK" },
|
|
{ NAOMI_BTN5_KEY, "ASSIST B" },
|
|
{ NAOMI_UP_KEY, "" },
|
|
{ NAOMI_DOWN_KEY, "" },
|
|
{ NAOMI_LEFT_KEY, "" },
|
|
{ NAOMI_RIGHT_KEY, "" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
};
|
|
|
|
static InputDescriptors ninjaslt_inputs = {
|
|
{
|
|
{ NAOMI_BTN2_KEY, "ENTER", NAOMI_BTN0_KEY },
|
|
{ NAOMI_START_KEY, "", NAOMI_BTN2_KEY, 0, NAOMI_BTN3_KEY },
|
|
{ NAOMI_BTN0_KEY, "TRIGGER", NAOMI_BTN4_KEY, 0, NAOMI_BTN5_KEY },
|
|
{ NAOMI_UP_KEY, "SELECT UP" },
|
|
{ NAOMI_DOWN_KEY, "SELECT DOWN" },
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
};
|
|
|
|
static InputDescriptors vonot_inputs = {
|
|
{
|
|
{ NAOMI_UP_KEY, "L UP" },
|
|
{ NAOMI_DOWN_KEY, "L DOWN" },
|
|
{ NAOMI_LEFT_KEY, "L LEFT" },
|
|
{ NAOMI_RIGHT_KEY, "L RIGHT" },
|
|
{ NAOMI_BTN0_KEY, "L TRIGGER" },
|
|
{ NAOMI_BTN1_KEY, "L TURBO" },
|
|
{ NAOMI_BTN8_KEY, "QM" },
|
|
// These buttons use P2 inputs for P1
|
|
{ NAOMI_BTN2_KEY, "R TRIGGER", 0, NAOMI_BTN0_KEY },
|
|
{ NAOMI_BTN3_KEY, "R TURBO", 0, NAOMI_BTN1_KEY },
|
|
{ NAOMI_BTN4_KEY, "R UP", 0, NAOMI_UP_KEY },
|
|
{ NAOMI_BTN5_KEY, "R DOWN", 0, NAOMI_DOWN_KEY },
|
|
{ NAOMI_BTN6_KEY, "R LEFT", 0, NAOMI_LEFT_KEY },
|
|
{ NAOMI_BTN7_KEY, "R RIGHT", 0, NAOMI_RIGHT_KEY },
|
|
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
};
|
|
|
|
static InputDescriptors shot12_inputs = INPUT_2_BUTTONS("SHOT1", "SHOT2");
|
|
|
|
static InputDescriptors pstone_inputs = INPUT_3_BUTTONS("Punch", "Kick", "Jump");
|
|
|
|
static InputDescriptors pstone2_inputs = INPUT_3_BUTTONS("Punch", "Jump", "Attack");
|
|
|
|
static InputDescriptors shot1234_inputs = INPUT_4_BUTTONS("SHOT1", "SHOT2", "SHOT3", "SHOT4");
|
|
|
|
static InputDescriptors radirgyn_inputs = INPUT_3_BUTTONS("SHOOT", "SWORD", "SHIELD/SPECIAL");
|
|
|
|
static InputDescriptors mamonoro_inputs = INPUT_2_BUTTONS("SHOOT", "SPECIAL");
|
|
|
|
static InputDescriptors monkeyba_inputs = {
|
|
{
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "STICK V", Full, 1 },
|
|
{ "STICK H", Full, 0 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors slashout_inputs = INPUT_4_BUTTONS("Blade", "Charge", "Jump", "Shift");
|
|
|
|
static InputDescriptors tokyobus_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "HORN" },
|
|
{ NAOMI_DOWN_KEY, "VIEW CHANGE" },
|
|
{ NAOMI_LEFT_KEY, "ANNOUNCE" },
|
|
{ NAOMI_RIGHT_KEY, "DOOR CLOSE" },
|
|
// These buttons uses P2 inputs for P1
|
|
{ NAOMI_BTN5_KEY, "WINKER RIGHT", 0, NAOMI_BTN0_KEY },
|
|
{ NAOMI_BTN4_KEY, "WINKER LEFT", 0, NAOMI_BTN1_KEY },
|
|
{ NAOMI_BTN2_KEY, "SHIFT FRONT", 0, NAOMI_UP_KEY },
|
|
{ NAOMI_BTN1_KEY, "SHIFT REVERSE", 0, NAOMI_DOWN_KEY },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors wrungp_inputs = {
|
|
{
|
|
{ NAOMI_UP_KEY, "VIEW" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE BAR", Full, 0 },
|
|
{ "THROTTLE LEVER", Half, 4, true },
|
|
{ "ROLL", Full, 2 },
|
|
{ "PITCH", Full, 3 },
|
|
},
|
|
};
|
|
|
|
// Standard cabinet. The Deluxe version has different (and more) inputs.
|
|
static InputDescriptors marine_fishing_inputs = {
|
|
{
|
|
{ NAOMI_START_KEY, "CAST" },
|
|
{ NAOMI_UP_KEY, "LURE" },
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "ROD Y", Full, 1 },
|
|
{ "ROD X", Full, 0 },
|
|
{ "STICK X", Full, 2 },
|
|
{ "STICK Y", Full, 3 },
|
|
{ "REEL SPEED", Half, 4 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors f355_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "ASSIST SC" },
|
|
{ NAOMI_BTN1_KEY, "ASSIST TC" },
|
|
{ NAOMI_BTN2_KEY, "ASSIST ABS" },
|
|
{ NAOMI_BTN3_KEY, "ASSIST IBS", 0, NAOMI_BTN1_KEY },
|
|
{ NAOMI_BTN4_KEY, "WING SHIFT L", 0, NAOMI_DOWN_KEY },
|
|
{ NAOMI_BTN5_KEY, "WING SHIFT R", 0, NAOMI_UP_KEY },
|
|
|
|
// Manual gearshift (Deluxe only)
|
|
// L R
|
|
// U 1 3 5
|
|
//
|
|
// D 2 4 6
|
|
{ NAOMI_UP_KEY, "SPEED SHIFT UP" },
|
|
{ NAOMI_DOWN_KEY, "SPEED SHIFT DOWN" },
|
|
{ NAOMI_LEFT_KEY, "SPEED SHIFT LEFT" },
|
|
{ NAOMI_RIGHT_KEY, "SPEED SHIFT RIGHT" },
|
|
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
{ "CLUTCH", Full, 2 }, // Deluxe only
|
|
{ "unused", Full, 4 },
|
|
{ "HANDLE", Full, 0 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors zombie_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "L" },
|
|
{ NAOMI_BTN1_KEY, "R" },
|
|
{ NAOMI_BTN2_KEY, "G" },
|
|
{ NAOMI_UP_KEY, "" },
|
|
{ NAOMI_DOWN_KEY, "" },
|
|
{ NAOMI_LEFT_KEY, "" },
|
|
{ NAOMI_RIGHT_KEY, "" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "UP - DOWN", Full, 1, true },
|
|
{ "LEFT - RIGHT", Full, 0, true },
|
|
},
|
|
};
|
|
|
|
// World Series 99 / Super Major League 99
|
|
// World Series Baseball / Super Major League
|
|
static InputDescriptors wsbb_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "BTN A" },
|
|
{ NAOMI_BTN1_KEY, "BTN B" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "STICK Y", Full, 1, true },
|
|
{ "STICK X", Full, 0, true },
|
|
{ "BAT", Half, 4, true },
|
|
{ "", Half, 5 }, // unused but P2 starts at axis 4
|
|
},
|
|
};
|
|
|
|
static InputDescriptors ringout_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "BUMPER" },
|
|
{ NAOMI_BTN1_KEY, "BACK" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "STEER", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors sstrkfgt_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "GUN TRIGGER" },
|
|
{ NAOMI_BTN1_KEY, "MISSILE BTN" },
|
|
{ NAOMI_BTN2_KEY, "AIR BRAKE" },
|
|
{ NAOMI_BTN3_KEY, "VIEW CHANGE" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "ELEVATOR", Full, 1 },
|
|
{ "AILERON", Full, 0 },
|
|
{ "THRUST LEVER", Half, 4 },
|
|
{ "RUDDER PEDAL", Full, 2 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors guilty_gear_inputs = INPUT_5_BUTTONS("KICK", "SLASH", "HSLASH", "PUNCH", "DUST ATTACK");
|
|
|
|
static InputDescriptors ggx_inputs = INPUT_4_BUTTONS("PUNCH", "KICK", "SLASH", "HSLASH");
|
|
|
|
static InputDescriptors senkosp_inputs = INPUT_5_BUTTONS("MAIN", "SUB", "MAIN+SUB", "ACTION", "OVER DRIVE");
|
|
|
|
static InputDescriptors meltyb_inputs = INPUT_5_BUTTONS("LAttack", "MAttack", "HAttack", "Guard", "Quick Action");
|
|
|
|
static InputDescriptors toukon4_inputs = INPUT_5_BUTTONS("X", "Y", "R", "A", "B");
|
|
|
|
static InputDescriptors hmgeo_inputs = INPUT_4_BUTTONS("Fire", "Attack", "Jump", "Target");
|
|
|
|
//
|
|
// AtomisWave games
|
|
//
|
|
|
|
#define AW_BASE_BTN_DESC { AWAVE_COIN_KEY, "" }, \
|
|
{ AWAVE_TEST_KEY, "" }, \
|
|
{ AWAVE_SERVICE_KEY, "" },
|
|
#define AW_START_DESC { AWAVE_START_KEY, "" },
|
|
|
|
#define AW_5_BUTTONS(btn0, btn1, btn2, btn3, btn4) { \
|
|
{ \
|
|
{ AWAVE_BTN0_KEY, btn0 }, \
|
|
{ AWAVE_BTN1_KEY, btn1 }, \
|
|
{ AWAVE_BTN2_KEY, btn2 }, \
|
|
{ AWAVE_BTN3_KEY, btn3 }, \
|
|
{ AWAVE_BTN4_KEY, btn4 }, \
|
|
{ AWAVE_UP_KEY, "" }, \
|
|
{ AWAVE_DOWN_KEY, "" }, \
|
|
{ AWAVE_LEFT_KEY, "" }, \
|
|
{ AWAVE_RIGHT_KEY, "" }, \
|
|
AW_START_DESC \
|
|
AW_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
#define AW_4_BUTTONS(btn0, btn1, btn2, btn3) { \
|
|
{ \
|
|
{ AWAVE_BTN0_KEY, btn0 }, \
|
|
{ AWAVE_BTN1_KEY, btn1 }, \
|
|
{ AWAVE_BTN2_KEY, btn2 }, \
|
|
{ AWAVE_BTN3_KEY, btn3 }, \
|
|
{ AWAVE_UP_KEY, "" }, \
|
|
{ AWAVE_DOWN_KEY, "" }, \
|
|
{ AWAVE_LEFT_KEY, "" }, \
|
|
{ AWAVE_RIGHT_KEY, "" }, \
|
|
AW_START_DESC \
|
|
AW_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
#define AW_3_BUTTONS(btn0, btn1, btn2) { \
|
|
{ \
|
|
{ AWAVE_BTN0_KEY, btn0 }, \
|
|
{ AWAVE_BTN1_KEY, btn1 }, \
|
|
{ AWAVE_BTN2_KEY, btn2 }, \
|
|
{ AWAVE_UP_KEY, "" }, \
|
|
{ AWAVE_DOWN_KEY, "" }, \
|
|
{ AWAVE_LEFT_KEY, "" }, \
|
|
{ AWAVE_RIGHT_KEY, "" }, \
|
|
AW_START_DESC \
|
|
AW_BASE_BTN_DESC \
|
|
} \
|
|
}
|
|
|
|
static InputDescriptors kov7sprt_inputs = AW_3_BUTTONS("LIGHT ATTACK","HEAVY ATTACK","JUMP");
|
|
|
|
static InputDescriptors dolphin_inputs = AW_3_BUTTONS("SHOOT","JUMP","SPECIAL");
|
|
|
|
static InputDescriptors demofist_inputs = AW_3_BUTTONS("GUARD","ATTACK","JUMP");
|
|
|
|
static InputDescriptors guilty_gear_aw_inputs = AW_5_BUTTONS("KICK", "SLASH", "HSLASH", "PUNCH", "DUST ATTACK");
|
|
|
|
static InputDescriptors ggx15_inputs = AW_4_BUTTONS("KICK", "SLASH", "HSLASH", "PUNCH");
|
|
|
|
static InputDescriptors ftspeed_inputs = {
|
|
{
|
|
{ AWAVE_BTN0_KEY, "BOOST" },
|
|
{ AWAVE_UP_KEY, "HIGH GEAR" },
|
|
{ AWAVE_DOWN_KEY, "LOW GEAR" },
|
|
AW_START_DESC
|
|
AW_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "STEERING WHEEL", Full, 0 },
|
|
{ "GAS PEDAL", Half, 4 },
|
|
{ "BRAKE PEDAL", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors kofnw_inputs = AW_5_BUTTONS("LP", "SP", "Heat mode", "LK", "SK");
|
|
|
|
static InputDescriptors kofxi_inputs = AW_5_BUTTONS("LP", "SP", "Blow-off", "LK", "SK");
|
|
|
|
static InputDescriptors maxspeed_inputs = {
|
|
{
|
|
{ AWAVE_UP_KEY, "HIGH SHIFT" },
|
|
{ AWAVE_DOWN_KEY, "LOW SHIFT" },
|
|
AW_START_DESC
|
|
AW_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "STEERING", Full, 0 },
|
|
{ "ACCELERATOR", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors ngbc_inputs = AW_5_BUTTONS("LP", "SP", "SWAP", "LK", "SK");
|
|
|
|
static InputDescriptors samsptk_inputs = AW_5_BUTTONS("LIGHT SLASH", "MEDIUM SLASH", "STRONG SLASH", "KICK", "SPECIAL EVASION");
|
|
|
|
static InputDescriptors blokpong_inputs = {
|
|
{
|
|
AW_START_DESC
|
|
AW_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "ANALOG X", Full, 0, true },
|
|
{ "ANALOG Y", Full, 1 },
|
|
{ "ANALOG X", Full, 0 }, // for P2
|
|
{ "ANALOG Y", Full, 1 }, // for P2
|
|
},
|
|
};
|
|
|
|
static InputDescriptors fotns_inputs = AW_5_BUTTONS("LP", "HP", "BOOST", "LK", "HK");
|
|
|
|
static InputDescriptors mslug6_inputs = AW_5_BUTTONS("SHOOT", "JUMP", "GRENADE", "METAL SLUG ATTACK", "SWITCH WEAPONS");
|
|
|
|
static InputDescriptors rumblef_inputs = AW_5_BUTTONS("LP", "SP", "Dodge", "LK", "SK");
|
|
|
|
static InputDescriptors kingrt66_inputs = {
|
|
{
|
|
{ NAOMI_BTN0_KEY, "HORN" },
|
|
{ NAOMI_BTN1_KEY, "WIPER" },
|
|
{ NAOMI_DOWN_KEY, "VIEW" },
|
|
{ NAOMI_BTN2_KEY, "SHIFT L", 0, NAOMI_DOWN_KEY }, // This button uses P2 inputs for P1
|
|
{ NAOMI_BTN3_KEY, "SHIFT H", 0, NAOMI_UP_KEY }, // This button uses P2 inputs for P1
|
|
{ NAOMI_BTN4_KEY, "SHIFT R", 0, NAOMI_LEFT_KEY | NAOMI_DOWN_KEY },
|
|
// This button uses P2 inputs for P1
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors clubkart_inputs = {
|
|
{
|
|
{ NAOMI_DOWN_KEY, "VIEW" },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors initd_inputs = {
|
|
{
|
|
{ NAOMI_DOWN_KEY, "VIEW" },
|
|
{ NAOMI_BTN0_KEY, "GEAR UP", 0, NAOMI_UP_KEY }, // This button uses P2 inputs for P1
|
|
{ NAOMI_BTN1_KEY, "GEAR DOWN", 0, NAOMI_DOWN_KEY }, // This button uses P2 inputs for P1
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "HANDLE", Full, 0 },
|
|
{ "ACCEL", Half, 4 },
|
|
{ "BRAKE", Half, 5 },
|
|
},
|
|
};
|
|
|
|
static InputDescriptors wldrider_inputs = {
|
|
{
|
|
{ NAOMI_UP_KEY, "PUSH", NAOMI_LEFT_KEY },
|
|
{ NAOMI_DOWN_KEY, "PULL", NAOMI_RIGHT_KEY },
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "Handlebar", Full, 0 },
|
|
{ "Accelerator", Half, 4 },
|
|
{ "Front Brake", Half, 5 },
|
|
{ "Rear Brake", Half, 6 }, // not mapped
|
|
},
|
|
};
|
|
|
|
static InputDescriptors soulsurfer_inputs = {
|
|
{
|
|
{ NAOMI_LEFT_KEY, "LEFT", NAOMI_BTN0_KEY },
|
|
{ NAOMI_RIGHT_KEY, "RIGHT", NAOMI_BTN1_KEY },
|
|
{ NAOMI_BTN4_KEY, "FLOORMAT", 0xffffffff }, // always on
|
|
NAO_START_DESC
|
|
NAO_BASE_BTN_DESC
|
|
},
|
|
{
|
|
{ "SWING", Full, 2 },
|
|
{ "ROLL", Full, 0 },
|
|
{ "PITCH", Full, 1, true },
|
|
},
|
|
};
|