![]() Use FB_R_CTRL.vclk_div to detect progressive mode. transform_matrix: Support non-4:3 aspect ratio such as 640x240. Don't expect 480 height. Issue #690 Add black bars at top and bottom if screen aspect ratio is too low. Issue #584. Framebuffer size doesn't depend on screen stretching. Stretching is done when blitting to screen. lr: correct subsequent stretching when drawing vmus and xhair |
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.. | ||
d3d_overlay.cpp | ||
d3d_overlay.h | ||
d3d_renderer.cpp | ||
d3d_renderer.h | ||
d3d_shaders.cpp | ||
d3d_shaders.h | ||
d3d_texture.cpp | ||
d3d_texture.h | ||
dx9_driver.h | ||
dxcontext.cpp | ||
dxcontext.h | ||
imgui_impl_dx9.cpp | ||
imgui_impl_dx9.h |