.. |
allocator.cpp
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vulkan: direct framebuffer writes support
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2019-10-14 17:41:49 +02:00 |
allocator.h
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gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
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2019-10-18 21:57:08 +02:00 |
buffer.cpp
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vulkan: memory allocator
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2019-10-12 13:48:41 +02:00 |
buffer.h
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move texture cache to a template class. vulkan: OSD on android
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2019-10-21 16:39:16 +02:00 |
commandpool.h
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vulkan: RTT support
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2019-10-09 21:18:06 +02:00 |
drawer.cpp
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
drawer.h
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
imgui_impl_vulkan.cpp
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vulkan renderer - WIP
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2019-10-05 11:50:14 +02:00 |
imgui_impl_vulkan.h
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vulkan: direct framebuffer writes support
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2019-10-14 17:41:49 +02:00 |
pipeline.cpp
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
pipeline.h
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
shaders.cpp
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
shaders.h
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
texture.cpp
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move texture cache to a template class. vulkan: OSD on android
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2019-10-21 16:39:16 +02:00 |
texture.h
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move texture cache to a template class. vulkan: OSD on android
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2019-10-21 16:39:16 +02:00 |
utils.h
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vulkan: memory allocator
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2019-10-12 13:48:41 +02:00 |
vulkan.h
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gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
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2019-10-18 21:57:08 +02:00 |
vulkan_context.cpp
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
vulkan_renderer.cpp
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |