..
boxart
boxart: [] operator with non-existing key on const json is UB
2023-01-04 12:09:09 +01:00
dx9
vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
2023-01-27 11:16:25 +01:00
dx11
vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
2023-01-27 11:16:25 +01:00
gl4
pvr: use std::vector instead of List<> in render context
2023-01-26 14:13:28 +01:00
gles
vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
2023-01-27 11:16:25 +01:00
norend
vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
2023-01-27 11:16:25 +01:00
vulkan
vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
2023-01-27 11:16:25 +01:00
CustomTexture.cpp
DX11 renderer WIP
2021-11-26 18:08:41 +01:00
CustomTexture.h
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
2021-03-15 19:52:54 +01:00
TexCache.cpp
tex cache: minor key mask fix. egl: no need for depth/stencil surface
2022-12-09 17:49:32 +01:00
TexCache.h
tex cache: minor key mask fix. egl: no need for depth/stencil surface
2022-12-09 17:49:32 +01:00
game_scanner.h
gui: &ll game scanner game_list updates must be guarded by mutex
2023-01-09 09:14:03 +01:00
gui.cpp
Option to disable VMU sounds. VMU sounds use better waveform.
2023-01-21 11:54:34 +01:00
gui.h
Host-side profiler - initial commit ( #834 )
2022-12-21 11:24:11 +01:00
gui_android.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_android.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_chat.h
chat: disable window timeout after you respond to message
2022-05-30 16:15:44 +02:00
gui_cheats.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_util.cpp
android: REICAST_HOME -> FLYCAST_HOME
2023-01-05 20:21:15 +01:00
gui_util.h
box art fetch and display
2022-06-15 21:22:12 +02:00
imgui_driver.h
Various GDB fixes and improvements ( #832 )
2022-12-16 20:34:30 +01:00
mainui.cpp
pvr: recover from renderer init failure
2022-12-29 19:18:19 +01:00
mainui.h
vk,dx9: black screen/crash in single-threaded on direct fb access
2021-11-11 11:17:39 +01:00
osd.cpp
use platform.isConsole(), platform.isNaomi(), ...
2022-01-27 17:52:19 +01:00
osd.h
use platform.isConsole(), platform.isNaomi(), ...
2022-01-27 17:52:19 +01:00
shader_util.h
rend: shader builder utility
2021-07-19 12:49:47 +02:00
sorter.cpp
pvr: use std::vector instead of List<> in render context
2023-01-26 14:13:28 +01:00
sorter.h
pvr: sort triangles during parse. Use primitive restart
2022-12-13 22:57:57 +01:00
tileclip.h
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
2021-05-10 20:07:23 +02:00
transform_matrix.h
lr: fix incorrect DC framebuffer size
2023-01-03 11:03:31 +01:00