flycast/core/rend
Flyinghead 3ffb09ec72 gl: fully recreate opengl texture when loading a custom one
Regenerate texID and call glTexStorage2D when loading a custom texture
(GL 4.2+, GLES3).
rend: missing old_vqtexture_hash in move constructor.
2024-03-14 12:56:11 +01:00
..
boxart boxart: save database regularly when scraping 2024-01-17 17:54:28 +01:00
dx9 Merge pull request #1379 from flyinghead/dev 2024-02-03 18:25:15 +01:00
dx11 Merge pull request #1379 from flyinghead/dev 2024-02-03 18:25:15 +01:00
gl4 rend: do bilinear filtering of palette textures on the GPU 2024-01-31 16:46:25 +01:00
gles gl: fully recreate opengl texture when loading a custom one 2024-03-14 12:56:11 +01:00
norend Merge remote-tracking branch 'origin/master' into dev 2023-01-27 15:41:45 +01:00
vulkan deps: update imgui to version 1.90.3 2024-02-27 17:39:51 +01:00
CustomTexture.cpp rend: fix hash of vq textures 2023-11-11 18:57:16 +01:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp rend: fix Space Harrier arcade in Shenmue 2024-03-12 14:56:13 +01:00
TexCache.h gl: fully recreate opengl texture when loading a custom one 2024-03-14 12:56:11 +01:00
game_scanner.h ui: ignore inaccessible content path when scanning for games 2023-04-09 20:18:56 +02:00
gui.cpp naomi: allow mapping of left & right trigger 2 2024-03-12 14:36:38 +01:00
gui.h ui: keyboard input was ignored when resuming game if no render 2023-09-02 20:00:07 +02:00
gui_android.cpp deps: update imgui and implot 2023-11-25 17:08:01 +01:00
gui_android.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
gui_chat.h ui: use flattened navigation where possible. fix sdl on-screen keyboard 2024-01-22 09:36:17 +01:00
gui_cheats.cpp ui: use flattened navigation where possible. fix sdl on-screen keyboard 2024-01-22 09:36:17 +01:00
gui_util.cpp ui: replace Exit by Close Game. Better format for some UI values. 2024-02-27 17:39:51 +01:00
gui_util.h ui: replace Exit by Close Game. Better format for some UI values. 2024-02-27 17:39:51 +01:00
imgui_driver.h deps: update imgui and implot 2023-11-25 17:08:01 +01:00
mainui.cpp Race condition when stopping while emu is failing 2023-02-26 22:01:32 +01:00
mainui.h vk,dx9: black screen/crash in single-threaded on direct fb access 2021-11-11 11:17:39 +01:00
osd.cpp refactor embedded resource loading. Use for imgui font and android OSD 2024-01-02 14:37:29 +01:00
osd.h refactor embedded resource loading. Use for imgui font and android OSD 2024-01-02 14:37:29 +01:00
shader_util.h rend: shader builder utility 2021-07-19 12:49:47 +02:00
sorter.cpp deps: update nowide 2023-06-04 12:49:55 +02:00
sorter.h cleanup include headers 2023-01-26 10:06:51 +01:00
tileclip.h rend: fix clipping edge case 2023-05-24 10:31:55 +02:00
transform_matrix.h rend: add hcount and vcount used by meltyb for video shift calc 2023-10-22 12:08:19 +02:00