![]() The naomi2 vertex shader doesn't set 2-volume attributes (vtx_base1, vtx_offs1 and vtx_uv1) if they aren't used. But the pixel shader always references them even though they aren't actually used. This breaks some gl drivers: "The shader uses varying vtx_uv1, but previous shader does not write to it." Fixes MINIDUMP-93 |
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.github | ||
core | ||
docs | ||
gdtool | ||
intl | ||
shell | ||
tests | ||
.cirrus.yml | ||
.gitignore | ||
.gitlab-ci.yml | ||
.gitmodules | ||
CMakeLists.txt | ||
LICENSE | ||
README.md | ||
vcpkg.json |
README.md
Flycast
Flycast is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from reicast.
Information about configuration and supported features can be found on TheArcadeStriker's flycast wiki.
Join us on our Discord server for a chat.
Install
Flatpak (Linux)
-
Install Flycast from Flathub:
flatpak install -y org.flycast.Flycast
- Run Flycast:
flatpak run org.flycast.Flycast
Homebrew (MacOS)
-
Install Flycast via Homebrew:
brew install --cask flycast
Xbox One/Series
Retail:
Open gamr13's github page from your Xbox console.
Dev Mode:
Grab the latest build from the builds page, or the GitHub Actions. Then install it using the Xbox Device Portal.
Binaries
Get fresh builds for your system on the builds page.
New: Now automated test results are available as well.