flycast/core/rend/dx11
flyinghead 191f1c38df dx11: scissoring fix. 4K UI scaling
Clearing of side columns in 4:3 uses the quad drawer so it needs to be
called early. Border color was wrong. Fixes GTA2.
Scale UI x2 in 4K mode.
2021-12-03 15:48:42 +01:00
..
dx11_driver.h DX11 renderer WIP 2021-11-26 18:08:41 +01:00
dx11_overlay.cpp dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_overlay.h dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_quad.h dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderer.cpp dx11: scissoring fix. 4K UI scaling 2021-12-03 15:48:42 +01:00
dx11_renderer.h dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderstate.cpp dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderstate.h dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_shaders.cpp dx11: set clip planes on X and Y. rend: Force palette update at init 2021-12-01 14:54:03 +01:00
dx11_shaders.h dx11: set clip planes on X and Y. rend: Force palette update at init 2021-12-01 14:54:03 +01:00
dx11_texture.cpp dx11: set clip planes on X and Y. rend: Force palette update at init 2021-12-01 14:54:03 +01:00
dx11_texture.h dx11: set clip planes on X and Y. rend: Force palette update at init 2021-12-01 14:54:03 +01:00
dx11context.cpp dx11: scissoring fix. 4K UI scaling 2021-12-03 15:48:42 +01:00
dx11context.h dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
imgui_impl_dx11.cpp DX11 renderer WIP 2021-11-26 18:08:41 +01:00
imgui_impl_dx11.h DX11 renderer WIP 2021-11-26 18:08:41 +01:00