flycast/core/nullDC.cpp

790 lines
19 KiB
C++
Executable File

// nullDC.cpp : Makes magic cookies
//
//initialse Emu
#include "types.h"
#include "oslib/oslib.h"
#include "oslib/audiostream.h"
#include "hw/mem/_vmem.h"
#include "stdclass.h"
#include "cfg/cfg.h"
#include "types.h"
#include "hw/maple/maple_cfg.h"
#include "hw/sh4/sh4_mem.h"
#include "webui/server.h"
#include "hw/naomi/naomi_cart.h"
#include "reios/reios.h"
#include "hw/sh4/dyna/blockmanager.h"
#include "hw/pvr/Renderer_if.h"
settings_t settings;
static bool performed_serialization = false;
static cMutex mtx_serialization ;
static cMutex mtx_mainloop ;
/*
libndc
//initialise (and parse the command line)
ndc_init(argc,argv);
...
//run a dreamcast slice
//either a frame, or up to 25 ms of emulation
//returns 1 if the frame is ready (fb needs to be flipped -- i'm looking at you android)
ndc_step();
...
//terminate (and free everything)
ndc_term()
*/
#if HOST_OS==OS_WINDOWS
#include <windows.h>
#endif
/**
* cpu_features_get_time_usec:
*
* Gets time in microseconds.
*
* Returns: time in microseconds.
**/
int64_t get_time_usec(void)
{
#if HOST_OS==OS_WINDOWS
static LARGE_INTEGER freq;
LARGE_INTEGER count;
/* Frequency is guaranteed to not change. */
if (!freq.QuadPart && !QueryPerformanceFrequency(&freq))
return 0;
if (!QueryPerformanceCounter(&count))
return 0;
return count.QuadPart * 1000000 / freq.QuadPart;
#elif defined(_POSIX_MONOTONIC_CLOCK) || defined(__QNX__) || defined(ANDROID) || defined(__MACH__) || HOST_OS==OS_LINUX
struct timespec tv = {0};
if (clock_gettime(CLOCK_MONOTONIC, &tv) < 0)
return 0;
return tv.tv_sec * INT64_C(1000000) + (tv.tv_nsec + 500) / 1000;
#elif defined(EMSCRIPTEN)
return emscripten_get_now() * 1000;
#elif defined(__mips__) || defined(DJGPP)
struct timeval tv;
gettimeofday(&tv,NULL);
return (1000000 * tv.tv_sec + tv.tv_usec);
#else
#error "Your platform does not have a timer function implemented in cpu_features_get_time_usec(). Cannot continue."
#endif
}
int GetFile(char *szFileName, char *szParse=0, u32 flags=0)
{
cfgLoadStr("config","image",szFileName,"null");
if (strcmp(szFileName,"null")==0)
{
#if HOST_OS==OS_WINDOWS
OPENFILENAME ofn;
ZeroMemory( &ofn , sizeof( ofn));
ofn.lStructSize = sizeof ( ofn );
ofn.hwndOwner = NULL ;
ofn.lpstrFile = szFileName ;
ofn.lpstrFile[0] = '\0';
ofn.nMaxFile = MAX_PATH;
ofn.lpstrFilter = "All\0*.*\0\0";
ofn.nFilterIndex =1;
ofn.lpstrFileTitle = NULL ;
ofn.nMaxFileTitle = 0 ;
ofn.lpstrInitialDir=NULL ;
ofn.Flags = OFN_PATHMUSTEXIST|OFN_FILEMUSTEXIST ;
if (GetOpenFileNameA(&ofn))
{
//already there
//strcpy(szFileName,ofn.lpstrFile);
}
#endif
}
return 1;
}
s32 plugins_Init()
{
if (s32 rv = libPvr_Init())
return rv;
#ifndef TARGET_DISPFRAME
if (s32 rv = libGDR_Init())
return rv;
#endif
#if DC_PLATFORM == DC_PLATFORM_NAOMI
if (!naomi_cart_SelectFile(libPvr_GetRenderTarget()))
return rv_serror;
#endif
if (s32 rv = libAICA_Init())
return rv;
if (s32 rv = libARM_Init())
return rv;
//if (s32 rv = libExtDevice_Init())
// return rv;
return rv_ok;
}
void plugins_Term()
{
//term all plugins
//libExtDevice_Term();
libARM_Term();
libAICA_Term();
libGDR_Term();
libPvr_Term();
}
void plugins_Reset(bool Manual)
{
libPvr_Reset(Manual);
libGDR_Reset(Manual);
libAICA_Reset(Manual);
libARM_Reset(Manual);
//libExtDevice_Reset(Manual);
}
#if !defined(TARGET_NO_WEBUI) && !defined(TARGET_NO_THREADS)
void* webui_th(void* p)
{
webui_start();
return 0;
}
cThread webui_thd(&webui_th,0);
#endif
void LoadSpecialSettings()
{
#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
// Tony Hawk's Pro Skater 2
if (!strncmp("T13008D", reios_product_number, 7) || !strncmp("T13006N", reios_product_number, 7)
// Tony Hawk's Pro Skater 1
|| !strncmp("T40205N", reios_product_number, 7)
// Tony Hawk's Skateboarding
|| !strncmp("T40204D", reios_product_number, 7))
settings.rend.RenderToTextureBuffer = 1;
if (!strncmp("HDR-0176", reios_product_number, 8) || !strncmp("RDC-0057", reios_product_number, 8))
// Cosmic Smash
settings.rend.TranslucentPolygonDepthMask = 1;
// Pro Pinball Trilogy
if (!strncmp("T30701D", reios_product_number, 7)
// Demolition Racer
|| !strncmp("T15112N", reios_product_number, 7)
// Star Wars - Episode I - Racer (United Kingdom)
|| !strncmp("T23001D", reios_product_number, 7)
// Record of Lodoss War (EU)
|| !strncmp("T7012D", reios_product_number, 6)
// Record of Lodoss War (USA)
|| !strncmp("T40218N", reios_product_number, 7)
// Surf Rocket Racers
|| !strncmp("T40216N", reios_product_number, 7))
{
printf("Enabling Dynarec safe mode for game %s\n", reios_product_number);
settings.dynarec.safemode = 1;
}
#elif DC_PLATFORM == DC_PLATFORM_NAOMI
if (!strcmp("METAL SLUG 6", naomi_game_id) || !strcmp("WAVE RUNNER GP", naomi_game_id))
{
printf("Enabling Dynarec safe mode for game %s\n", naomi_game_id);
settings.dynarec.safemode = 1;
}
if (!strcmp("SAMURAI SPIRITS 6", naomi_game_id))
{
printf("Enabling Extra depth scaling for game %s\n", naomi_game_id);
settings.rend.ExtraDepthScale = 1e26;
}
if (!strcmp("DYNAMIC GOLF", naomi_game_id)
|| !strcmp("SHOOTOUT POOL", naomi_game_id)
|| !strcmp("OUTTRIGGER JAPAN", naomi_game_id))
{
printf("Enabling JVS rotary encoders for game %s\n", naomi_game_id);
settings.input.JammaSetup = 2;
}
else if (!strcmp("POWER STONE 2 JAPAN", naomi_game_id))
{
printf("Enabling 4-player setup for game %s\n", naomi_game_id);
settings.input.JammaSetup = 1;
}
else if (!strcmp("SEGA MARINE FISHING JAPAN", naomi_game_id))
{
printf("Enabling specific JVS setup for game %s\n", naomi_game_id);
settings.input.JammaSetup = 3;
}
if (!strcmp("COSMIC SMASH IN JAPAN", naomi_game_id))
{
printf("Enabling translucent depth multipass for game %s\n", naomi_game_id);
settings.rend.TranslucentPolygonDepthMask = true;
}
#endif
}
void dc_reset()
{
plugins_Reset(false);
mem_Reset(false);
sh4_cpu.Reset(false);
}
#if defined(_ANDROID)
int reios_init_value;
void reios_init(int argc,wchar* argv[])
#else
int dc_init(int argc,wchar* argv[])
#endif
{
setbuf(stdin,0);
setbuf(stdout,0);
setbuf(stderr,0);
if (!_vmem_reserve())
{
printf("Failed to alloc mem\n");
#if defined(_ANDROID)
reios_init_value = -1;
return;
#else
return -1;
#endif
}
#if !defined(TARGET_NO_WEBUI) && !defined(TARGET_NO_THREADS)
webui_thd.Start();
#endif
if(ParseCommandLine(argc,argv))
{
#if defined(_ANDROID)
reios_init_value = 69;
return;
#else
return 69;
#endif
}
if(!cfgOpen())
{
msgboxf("Unable to open config file",MBX_ICONERROR);
#if defined(_ANDROID)
reios_init_value = -4;
return;
#else
return -4;
#endif
}
LoadSettings();
#ifndef _ANDROID
os_CreateWindow();
#endif
int rv = 0;
#if HOST_OS != OS_DARWIN
#define DATA_PATH "/data/"
#else
#define DATA_PATH "/"
#endif
if (settings.bios.UseReios || !LoadRomFiles(get_readonly_data_path(DATA_PATH)))
{
if (!LoadHle(get_readonly_data_path(DATA_PATH)))
{
#if defined(_ANDROID)
reios_init_value = -4;
return;
#else
return -3;
#endif
}
else
{
printf("Did not load bios, using reios\n");
}
}
if (plugins_Init())
{
#if defined(_ANDROID)
reios_init_value = -4;
return;
#else
return -3;
#endif
}
#if defined(_ANDROID)
}
int dc_init()
{
int rv = 0;
if (reios_init_value != 0)
return reios_init_value;
#else
LoadCustom();
#endif
#if FEAT_SHREC != DYNAREC_NONE
if(settings.dynarec.Enable)
{
Get_Sh4Recompiler(&sh4_cpu);
printf("Using Recompiler\n");
}
else
#endif
{
Get_Sh4Interpreter(&sh4_cpu);
printf("Using Interpreter\n");
}
InitAudio();
sh4_cpu.Init();
mem_Init();
mem_map_default();
os_SetupInput();
#if DC_PLATFORM == DC_PLATFORM_NAOMI
mcfg_CreateNAOMIJamma();
#endif
dc_reset();
return rv;
}
bool dc_is_running()
{
return sh4_cpu.IsCpuRunning();
}
#ifndef TARGET_DISPFRAME
void dc_run()
{
while ( true )
{
performed_serialization = false ;
mtx_mainloop.Lock() ;
sh4_cpu.Run();
mtx_mainloop.Unlock() ;
mtx_serialization.Lock() ;
mtx_serialization.Unlock() ;
if (!performed_serialization)
break ;
}
}
#endif
void dc_term()
{
sh4_cpu.Term();
plugins_Term();
_vmem_release();
#ifndef _ANDROID
SaveSettings();
#endif
SaveRomFiles(get_writable_data_path("/data/"));
TermAudio();
#if !defined(TARGET_NO_WEBUI) && !defined(TARGET_NO_THREADS)
extern void sighandler(int sig);
sighandler(0);
webui_thd.WaitToEnd();
#endif
}
#if defined(_ANDROID)
void dc_pause()
{
SaveRomFiles(get_writable_data_path("/data/"));
}
#endif
void dc_stop()
{
sh4_cpu.Stop();
}
void dc_start()
{
sh4_cpu.Start();
}
void LoadSettings()
{
#ifndef _ANDROID
settings.dynarec.Enable = cfgLoadInt("config","Dynarec.Enabled", 1)!=0;
settings.dynarec.idleskip = cfgLoadInt("config","Dynarec.idleskip",1)!=0;
settings.dynarec.unstable_opt = cfgLoadInt("config","Dynarec.unstable-opt",0);
settings.dynarec.safemode = cfgLoadInt("config", "Dynarec.safe-mode", 0);
//disable_nvmem can't be loaded, because nvmem init is before cfg load
settings.dreamcast.cable = cfgLoadInt("config","Dreamcast.Cable",3);
settings.dreamcast.RTC = cfgLoadInt("config","Dreamcast.RTC",GetRTC_now());
settings.dreamcast.region = cfgLoadInt("config","Dreamcast.Region",3);
settings.dreamcast.broadcast = cfgLoadInt("config","Dreamcast.Broadcast",4);
settings.aica.LimitFPS = cfgLoadInt("config","aica.LimitFPS",1);
settings.aica.NoBatch = cfgLoadInt("config","aica.NoBatch",0);
settings.aica.NoSound = cfgLoadInt("config","aica.NoSound",0);
settings.rend.UseMipmaps = cfgLoadInt("config","rend.UseMipmaps",1);
settings.rend.WideScreen = cfgLoadInt("config","rend.WideScreen",0);
settings.rend.ShowFPS = cfgLoadInt("config", "rend.ShowFPS", 0);
settings.rend.RenderToTextureBuffer = cfgLoadInt("config", "rend.RenderToTextureBuffer", 0);
settings.rend.RenderToTextureUpscale = cfgLoadInt("config", "rend.RenderToTextureUpscale", 1);
settings.rend.TranslucentPolygonDepthMask = cfgLoadInt("config", "rend.TranslucentPolygonDepthMask", 0);
settings.rend.ModifierVolumes = cfgLoadInt("config","rend.ModifierVolumes",1);
settings.rend.Clipping = cfgLoadInt("config","rend.Clipping",1);
settings.rend.TextureUpscale = cfgLoadInt("config","rend.TextureUpscale", 1);
settings.rend.MaxFilteredTextureSize = cfgLoadInt("config","rend.MaxFilteredTextureSize", 256);
char extra_depth_scale_str[128];
cfgLoadStr("config","rend.ExtraDepthScale", extra_depth_scale_str, "1");
settings.rend.ExtraDepthScale = atof(extra_depth_scale_str);
if (settings.rend.ExtraDepthScale == 0)
settings.rend.ExtraDepthScale = 1.f;
settings.pvr.subdivide_transp = cfgLoadInt("config","pvr.Subdivide",0);
settings.pvr.ta_skip = cfgLoadInt("config","ta.skip",0);
settings.pvr.rend = cfgLoadInt("config","pvr.rend",0);
settings.pvr.MaxThreads = cfgLoadInt("config", "pvr.MaxThreads", 3);
settings.pvr.SynchronousRender = cfgLoadInt("config", "pvr.SynchronousRendering", 0);
settings.debug.SerialConsole = cfgLoadInt("config", "Debug.SerialConsoleEnabled", 0) != 0;
settings.bios.UseReios = cfgLoadInt("config", "bios.UseReios", 0);
settings.reios.ElfFile = cfgLoadStr("reios", "ElfFile", "");
settings.validate.OpenGlChecks = cfgLoadInt("validate", "OpenGlChecks", 0) != 0;
settings.input.DCKeyboard = cfgLoadInt("input", "DCKeyboard", 0);
settings.input.DCMouse = cfgLoadInt("input", "DCMouse", 0);
settings.input.MouseSensitivity = cfgLoadInt("input", "MouseSensitivity", 100);
settings.input.JammaSetup = cfgLoadInt("input", "JammaSetup", 0);
#else
// TODO Expose this with JNI
settings.rend.Clipping = 1;
// Configured on a per-game basis
settings.rend.ExtraDepthScale = 1.f;
settings.dynarec.safemode = 0;
settings.input.JammaSetup = 0;
#endif
settings.pvr.HashLogFile = cfgLoadStr("testing", "ta.HashLogFile", "");
settings.pvr.HashCheckFile = cfgLoadStr("testing", "ta.HashCheckFile", "");
#if SUPPORT_DISPMANX
settings.dispmanx.Width = cfgLoadInt("dispmanx","width",640);
settings.dispmanx.Height = cfgLoadInt("dispmanx","height",480);
settings.dispmanx.Keep_Aspect = cfgLoadBool("dispmanx","maintain_aspect",true);
#endif
#if (HOST_OS != OS_LINUX || defined(_ANDROID) || defined(TARGET_PANDORA))
settings.aica.BufferSize=2048;
#else
settings.aica.BufferSize=1024;
#endif
#if USE_OMX
settings.omx.Audio_Latency = cfgLoadInt("omx","audio_latency",100);
settings.omx.Audio_HDMI = cfgLoadBool("omx","audio_hdmi",true);
#endif
/*
//make sure values are valid
settings.dreamcast.cable = min(max(settings.dreamcast.cable, 0),3);
settings.dreamcast.region = min(max(settings.dreamcast.region, 0),3);
settings.dreamcast.broadcast= min(max(settings.dreamcast.broadcast,0),4);
*/
}
void LoadCustom()
{
#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
char *reios_id = reios_disk_id();
char *p = reios_id + strlen(reios_id) - 1;
while (p >= reios_id && *p == ' ')
*p-- = '\0';
if (*p == '\0')
return;
#elif DC_PLATFORM == DC_PLATFORM_NAOMI
char *reios_id = naomi_game_id;
char *reios_software_name = naomi_game_id;
#endif
LoadSpecialSettings(); // Default per-game settings
if (reios_software_name[0] != '\0')
cfgSaveStr(reios_id, "software.name", reios_software_name);
settings.dynarec.Enable = cfgGameInt(reios_id,"Dynarec.Enabled", settings.dynarec.Enable ? 1 : 0) != 0;
settings.dynarec.idleskip = cfgGameInt(reios_id,"Dynarec.idleskip", settings.dynarec.idleskip ? 1 : 0) != 0;
settings.dynarec.unstable_opt = cfgGameInt(reios_id,"Dynarec.unstable-opt", settings.dynarec.unstable_opt);
settings.dynarec.safemode = cfgGameInt(reios_id,"Dynarec.safe-mode", settings.dynarec.safemode);
settings.rend.ModifierVolumes = cfgGameInt(reios_id,"rend.ModifierVolumes", settings.rend.ModifierVolumes);
settings.rend.Clipping = cfgGameInt(reios_id,"rend.Clipping", settings.rend.Clipping);
settings.pvr.subdivide_transp = cfgGameInt(reios_id,"pvr.Subdivide", settings.pvr.subdivide_transp);
settings.pvr.ta_skip = cfgGameInt(reios_id,"ta.skip", settings.pvr.ta_skip);
settings.pvr.rend = cfgGameInt(reios_id,"pvr.rend", settings.pvr.rend);
settings.pvr.MaxThreads = cfgGameInt(reios_id, "pvr.MaxThreads", settings.pvr.MaxThreads);
settings.pvr.SynchronousRender = cfgGameInt(reios_id, "pvr.SynchronousRendering", settings.pvr.SynchronousRender);
#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
settings.dreamcast.cable = cfgGameInt(reios_id, "Dreamcast.Cable", settings.dreamcast.cable);
settings.dreamcast.region = cfgGameInt(reios_id, "Dreamcast.Region", settings.dreamcast.region);
settings.dreamcast.broadcast = cfgGameInt(reios_id, "Dreamcast.Broadcast", settings.dreamcast.broadcast);
#endif
}
void SaveSettings()
{
cfgSaveInt("config","Dynarec.Enabled", settings.dynarec.Enable);
#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
cfgSaveInt("config","Dreamcast.Cable", settings.dreamcast.cable);
cfgSaveInt("config","Dreamcast.RTC", settings.dreamcast.RTC);
cfgSaveInt("config","Dreamcast.Region", settings.dreamcast.region);
cfgSaveInt("config","Dreamcast.Broadcast", settings.dreamcast.broadcast);
#endif
}
bool wait_until_dc_running()
{
int64_t start_time = get_time_usec() ;
const int64_t FIVE_SECONDS = 5*1000000 ;
while(!dc_is_running())
{
if ( start_time+FIVE_SECONDS < get_time_usec() )
{
//timeout elapsed - dc not getting a chance to run - just bail
return false ;
}
}
return true ;
}
bool acquire_mainloop_lock()
{
bool result = false ;
int64_t start_time = get_time_usec() ;
const int64_t FIVE_SECONDS = 5*1000000 ;
while ( ( start_time+FIVE_SECONDS > get_time_usec() ) && !(result = mtx_mainloop.TryLock()) )
{
rend_cancel_emu_wait() ;
}
return result ;
}
void cleanup_serialize(void *data)
{
if ( data != NULL )
free(data) ;
performed_serialization = true ;
dc_start() ;
mtx_serialization.Unlock() ;
mtx_mainloop.Unlock() ;
}
static string get_savestate_file_path()
{
char image_path[512];
cfgLoadStr("config", "image", image_path, "./");
string state_file = image_path;
size_t lastindex = state_file.find_last_of("/");
if (lastindex != -1)
state_file = state_file.substr(lastindex + 1);
lastindex = state_file.find_last_of(".");
if (lastindex != -1)
state_file = state_file.substr(0, lastindex);
state_file = state_file + ".state";
return get_writable_data_path("/data/") + state_file;
}
void* dc_savestate_thread(void* p)
{
string filename;
unsigned int total_size = 0 ;
void *data = NULL ;
void *data_ptr = NULL ;
FILE *f ;
mtx_serialization.Lock() ;
if ( !wait_until_dc_running()) {
printf("Failed to save state - dc loop kept running\n") ;
mtx_serialization.Unlock() ;
return NULL;
}
dc_stop() ;
if ( !acquire_mainloop_lock() )
{
printf("Failed to save state - could not acquire main loop lock\n") ;
performed_serialization = true ;
dc_start() ;
mtx_serialization.Unlock() ;
return NULL;
}
if ( ! dc_serialize(&data, &total_size) )
{
printf("Failed to save state - could not initialize total size\n") ;
cleanup_serialize(data) ;
return NULL;
}
data = malloc(total_size) ;
if ( data == NULL )
{
printf("Failed to save state - could not malloc %d bytes", total_size) ;
cleanup_serialize(data) ;
return NULL;
}
data_ptr = data ;
if ( ! dc_serialize(&data_ptr, &total_size) )
{
printf("Failed to save state - could not serialize data\n") ;
cleanup_serialize(data) ;
return NULL;
}
filename = get_savestate_file_path();
f = fopen(filename.c_str(), "wb") ;
if ( f == NULL )
{
printf("Failed to save state - could not open %s for writing\n", filename.c_str()) ;
cleanup_serialize(data) ;
return NULL;
}
fwrite(data, 1, total_size, f) ;
fclose(f);
cleanup_serialize(data) ;
printf("Saved state to %s\n size %d", filename.c_str(), total_size) ;
return NULL;
}
void* dc_loadstate_thread(void* p)
{
string filename;
unsigned int total_size = 0 ;
void *data = NULL ;
void *data_ptr = NULL ;
FILE *f ;
mtx_serialization.Lock() ;
if ( !wait_until_dc_running()) {
printf("Failed to load state - dc loop kept running\n") ;
mtx_serialization.Unlock() ;
return NULL;
}
dc_stop() ;
if ( !acquire_mainloop_lock() )
{
printf("Failed to load state - could not acquire main loop lock\n") ;
performed_serialization = true ;
dc_start() ;
mtx_serialization.Unlock() ;
return NULL;
}
if ( ! dc_serialize(&data, &total_size) )
{
printf("Failed to load state - could not initialize total size\n") ;
cleanup_serialize(data) ;
return NULL;
}
data = malloc(total_size) ;
if ( data == NULL )
{
printf("Failed to load state - could not malloc %d bytes", total_size) ;
cleanup_serialize(data) ;
return NULL;
}
filename = get_savestate_file_path();
f = fopen(filename.c_str(), "rb") ;
if ( f == NULL )
{
printf("Failed to load state - could not open %s for reading\n", filename.c_str()) ;
cleanup_serialize(data) ;
return NULL;
}
fread(data, 1, total_size, f) ;
fclose(f);
data_ptr = data ;
bm_Reset() ;
if ( ! dc_unserialize(&data_ptr, &total_size) )
{
printf("Failed to load state - could not unserialize data\n") ;
cleanup_serialize(data) ;
return NULL;
}
cleanup_serialize(data) ;
printf("Loaded state from %s size %d\n", filename.c_str(), total_size) ;
rend_cancel_emu_wait();
return NULL;
}
void dc_savestate()
{
cThread thd(dc_savestate_thread,0);
thd.Start() ;
}
void dc_loadstate()
{
cThread thd(dc_loadstate_thread,0);
thd.Start() ;
}