flycast/core/rend/vulkan
Flyinghead 20d25059bf naomi2: remove geom shader. Merge transparent polys. bump mapping fix.
elan: Get rid of geometry shader and do geometry clipping manually.
pvr: Aggressively merge transparent polys in per-triangl and OIT mode, duplicating the last vertex to merge opposite cull mode strips.
gl4: reset OIT pointers in final shader. No need for clear pass.
gl4: alternate between 2 buffers for verts.index/tr poly params.
gl4: use gl_VertexID + poly number for poly index.
gl: new GlBuffer class.
2022-02-11 15:54:18 +01:00
..
oit naomi2: remove geom shader. Merge transparent polys. bump mapping fix. 2022-02-11 15:54:18 +01:00
buffer.cpp vulkan: moltenvk support on macOS - WIP 2021-11-01 13:05:22 +01:00
buffer.h vulkan: moltenvk support on macOS - WIP 2021-11-01 13:05:22 +01:00
commandpool.h msvc compilation warnings 2021-12-15 17:58:58 +01:00
compiler.cpp Cleanup include headers 2020-03-29 14:26:21 +02:00
compiler.h vulkan: terminate shader compiler only once if inited 2019-11-13 12:56:40 +01:00
drawer.cpp dx11: no color interpolation for flat shading 2021-12-15 09:37:58 +01:00
drawer.h dx11: wrong shadow scale factor. vk: object leak. Code duplication 2021-12-17 13:40:42 +01:00
imgui_impl_vulkan.cpp vulkan: moltenvk support on macOS - WIP 2021-11-01 13:05:22 +01:00
imgui_impl_vulkan.h vk: implement TranslucentPolygonDepthMask 2021-11-04 09:13:47 +01:00
overlay.cpp use platform.isConsole(), platform.isNaomi(), ... 2022-01-27 17:52:19 +01:00
overlay.h dx11: wrong shadow scale factor. vk: object leak. Code duplication 2021-12-17 13:40:42 +01:00
pipeline.cpp dx11: wrong shadow scale factor. vk: object leak. Code duplication 2021-12-17 13:40:42 +01:00
pipeline.h msvc compilation warnings 2021-12-15 17:58:58 +01:00
quad.cpp vulkan: fix various validation errors 2021-12-16 21:26:55 +01:00
quad.h vulkan: fix various validation errors 2021-12-16 21:26:55 +01:00
shaders.cpp gles3 doesn't support noperspective. vk needs higher prec for color/uv/z 2021-11-08 16:53:47 +01:00
shaders.h vulkan: moltenvk support on macOS - WIP 2021-11-01 13:05:22 +01:00
texture.cpp vk: disable small tex optimization on macOS. Fix libMoltenVK embedding 2021-11-02 09:44:24 +01:00
texture.h msvc compilation warnings 2021-12-15 17:58:58 +01:00
utils.h dx11: wrong shadow scale factor. vk: object leak. Code duplication 2021-12-17 13:40:42 +01:00
vk_context_lr.cpp lr dx11: fix exit crash. Save shader cache where vk cache is 2021-12-14 16:48:23 +01:00
vk_context_lr.h vulkan: fix various validation errors 2021-12-16 21:26:55 +01:00
vk_mem_alloc.h vulkan: moltenvk support on macOS - WIP 2021-11-01 13:05:22 +01:00
vmallocator.cpp vk: implement TranslucentPolygonDepthMask 2021-11-04 09:13:47 +01:00
vmallocator.h vk: implement TranslucentPolygonDepthMask 2021-11-04 09:13:47 +01:00
vulkan.h vk: implement TranslucentPolygonDepthMask 2021-11-04 09:13:47 +01:00
vulkan_context.cpp dx11: wrong shadow scale factor. vk: object leak. Code duplication 2021-12-17 13:40:42 +01:00
vulkan_context.h vulkan: fix various validation errors 2021-12-16 21:26:55 +01:00
vulkan_driver.h ui: imgui driver, GraphicsContext interface, dx9 swap interval 2021-11-10 20:35:30 +01:00
vulkan_renderer.cpp libretro: vulkan support 2021-07-08 12:47:00 +02:00
vulkan_renderer.h vulkan: fix various validation errors 2021-12-16 21:26:55 +01:00