74 lines
2.0 KiB
C++
74 lines
2.0 KiB
C++
/*
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Copyright 2021 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "build.h"
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#ifndef TARGET_UWP
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#include "input/gamepad_device.h"
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#include "input/keyboard_device.h"
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#include "input/mouse.h"
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#include <windows.h>
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#include <algorithm>
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namespace rawinput {
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class RawMouse : public Mouse
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{
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public:
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RawMouse(int maple_port, const std::string& name, const std::string& uniqueId, HANDLE handle);
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void updateState(RAWMOUSE* state);
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private:
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void buttonInput(Button button, u16 flags, u16 downFlag, u16 upFlag);
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HANDLE handle = NULL;
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};
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class RawKeyboard : public KeyboardDeviceTemplate<u8>
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{
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public:
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RawKeyboard(int maple_port, const std::string& name, const std::string& uniqueId, HANDLE handle)
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: KeyboardDeviceTemplate(maple_port, "RAW"), handle(handle)
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{
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this->_name = name;
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this->_unique_id = uniqueId;
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std::replace(this->_unique_id.begin(), this->_unique_id.end(), '=', '_');
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std::replace(this->_unique_id.begin(), this->_unique_id.end(), '[', '_');
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std::replace(this->_unique_id.begin(), this->_unique_id.end(), ']', '_');
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loadMapping();
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}
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protected:
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u8 convert_keycode(u8 scancode) override
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{
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if (settings.input.keyboardLangId != KeyboardLayout::US && scancode == 0x31) // US: backslash and pipe
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return (u8)0x32; // non-US: hash and tilde
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else
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return (u8)scancode;
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}
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private:
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HANDLE handle = NULL;
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};
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void init();
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void term();
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}
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#endif
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