.. |
context.h
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vulkan: render to temp fbo then to screen
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2019-11-29 19:28:22 +01:00 |
egl.cpp
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
egl.h
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
gl4funcs.cpp
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gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
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2019-10-18 21:57:08 +02:00 |
gl32funcs.c
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gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
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2019-10-18 21:57:08 +02:00 |
gl32funcs.h
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gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
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2019-10-18 21:57:08 +02:00 |
gl_context.cpp
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
gl_context.h
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
osx.cpp
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gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
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2019-10-18 21:57:08 +02:00 |
osx.h
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
sdl.cpp
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
sdl.h
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
switcher.cpp
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vulkan: render to temp fbo then to screen
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2019-11-29 19:28:22 +01:00 |
wgl.cpp
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vulkan: crash on windows when switching from gl to vulkan
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2019-12-14 17:53:01 +01:00 |
wgl.h
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
xgl.cpp
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |
xgl.h
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decouple imgui from gles renderer
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2019-10-19 18:34:24 +02:00 |