flycast/core/rend/gles
Flyinghead 125c1ff37d gles: use int for palette_index uniform to avoid precision issues
Issue #104
2020-07-31 12:16:10 +02:00
..
glcache.h gl/gl4: simplify clipping. share code with vulkan 2020-05-11 16:11:31 +02:00
gldraw.cpp gles: use int for palette_index uniform to avoid precision issues 2020-07-31 12:16:10 +02:00
gles.cpp gles: use int for palette_index uniform to avoid precision issues 2020-07-31 12:16:10 +02:00
gles.h gles: use int for palette_index uniform to avoid precision issues 2020-07-31 12:16:10 +02:00
gltex.cpp handle some palette textures on the GPU 2020-07-08 18:17:15 +02:00
imgui_impl_opengl3.cpp gl/gl4: simplify clipping. share code with vulkan 2020-05-11 16:11:31 +02:00
imgui_impl_opengl3.h gui: display VMUs on pause 2019-03-29 17:35:00 +01:00