flycast/shell/apple/emulator-ios/emulator/EmulatorView.mm

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/*
Copyright 2021 flyinghead
Copyright (c) 2015 reicast. All rights reserved.
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#import "EmulatorView.h"
#include "types.h"
#include "rend/gui.h"
#include "ios_gamepad.h"
@implementation EmulatorView {
std::shared_ptr<IOSTouchMouse> mouse;
}
- (void)didMoveToSuperview
{
[super didMoveToSuperview];
mouse = std::make_shared<IOSTouchMouse>();
GamepadDevice::Register(mouse);
}
- (void)touchLocation:(UITouch*)touch;
{
float scale = self.contentScaleFactor;
CGPoint location = [touch locationInView:touch.view];
mouse->setAbsPos(location.x * scale, location.y * scale, self.bounds.size.width * scale, self.bounds.size.height * scale);
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event;
{
UITouch *touch = [touches anyObject];
[self touchLocation:touch];
if (gui_is_open())
mouse->setButton(Mouse::LEFT_BUTTON, true);
[super touchesBegan:touches withEvent:event];
}
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event;
{
UITouch *touch = [touches anyObject];
[self touchLocation:touch];
if (gui_is_open())
mouse->setButton(Mouse::LEFT_BUTTON, false);
[super touchesEnded:touches withEvent:event];
}
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event;
{
UITouch *touch = [touches anyObject];
[self touchLocation:touch];
[super touchesMoved:touches withEvent:event];
}
@end