flycast/core/rend/dx11
Flyinghead 4cd6278104 rend: force palette update when setting dx order. extra depth for cvs
Force palette update when changing directx color order.
Add 10k extra depth scale to Capcom vs SNK 2000 Pro and cvs.zip to fix
winner character portraits not appearing during ending.
Issue #1546
2024-06-08 16:43:52 +02:00
..
oit rend: do bilinear filtering of palette textures on the GPU 2024-01-31 16:46:25 +01:00
dx11_driver.h save screenshot. add screenshot to savestates 2024-05-13 15:47:34 +02:00
dx11_naomi2.cpp vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light 2023-01-27 11:16:25 +01:00
dx11_naomi2.h pvr: use std::vector instead of List<> in render context 2023-01-26 14:13:28 +01:00
dx11_overlay.cpp ui: use imgui for vmu on pause menu. toast notifications 2024-05-06 21:31:04 +02:00
dx11_overlay.h ui: use imgui for vmu on pause menu. toast notifications 2024-05-06 21:31:04 +02:00
dx11_quad.h lr dx11: set all shaders in Quad to avoid conflicts with RA 2023-09-09 16:22:50 +02:00
dx11_renderer.cpp rend: force palette update when setting dx order. extra depth for cvs 2024-06-08 16:43:52 +02:00
dx11_renderer.h save screenshot. add screenshot to savestates 2024-05-13 15:47:34 +02:00
dx11_renderstate.cpp dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderstate.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
dx11_shaders.cpp rend: do bilinear filtering of palette textures on the GPU 2024-01-31 16:46:25 +01:00
dx11_shaders.h rend: do bilinear filtering of palette textures on the GPU 2024-01-31 16:46:25 +01:00
dx11_texture.cpp dx11: check supported texture formats. Fix fb render not working if 1st 2023-01-09 17:50:46 +01:00
dx11_texture.h gl,vk,dx: use nearest filtering for mipmap with PT polys 2023-10-09 21:09:03 +02:00
dx11context.cpp dx11: use ALLOW_TEARING flag to disable vsync if available 2024-05-18 12:36:29 +02:00
dx11context.h dx11: use ALLOW_TEARING flag to disable vsync if available 2024-05-18 12:36:29 +02:00
dx11context_lr.cpp dx9, dx11: video shift support 2023-03-27 16:41:59 +02:00
dx11context_lr.h rend: force Native Depth Interpolation for AMD gpus 2023-12-28 17:48:33 +01:00