![]() Eliminate audio clicks when loading a state or starting the next game. Fix overflow in null audio driver on windows. Detect fast forward and reset time counter. |
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audiobackend_alsa.cpp | ||
audiobackend_coreaudio.cpp | ||
audiobackend_directsound.cpp | ||
audiobackend_libao.cpp | ||
audiobackend_null.cpp | ||
audiobackend_oboe.cpp | ||
audiobackend_omx.cpp | ||
audiobackend_oss.cpp | ||
audiobackend_pulseaudio.cpp | ||
audiobackend_sdl2.cpp | ||
audiostream.cpp | ||
audiostream.h |