flycast/core/ui/gui_achievements.h

66 lines
1.6 KiB
C++

/*
Copyright 2024 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "types.h"
#include "gui_util.h"
#include <mutex>
#include <vector>
#include <map>
namespace achievements
{
class Notification
{
public:
enum Type {
None,
Login,
GameLoaded,
Unlocked,
Progress,
Mastery,
Challenge, // internal use
Leaderboard, // internal use
Error
};
void notify(Type type, const std::string& image, const std::string& text1,
const std::string& text2 = {}, const std::string& text3 = {});
void showChallenge(const std::string& image);
void hideChallenge(const std::string& image);
void showLeaderboard(u32 id, const std::string& text);
void hideLeaderboard(u32 id);
bool draw();
private:
u64 startTime = 0;
u64 endTime = 0;
Type type = Type::None;
ImguiFileTexture image;
std::string text[3];
std::mutex mutex;
std::vector<ImguiFileTexture> challenges;
std::map<u32, std::string> leaderboards;
};
extern Notification notifier;
void achievementList();
}