flycast/core/sdl
Flyinghead 6fca05f00e sdl: set default axis direction for all axes
Fixes regression with known gamepads.
Only use initial state for unknown controllers.
Issue #2014
2025-07-22 15:24:05 +02:00
..
CMakeLists.txt CMake Refactors (#1979) 2025-06-24 16:33:12 +02:00
dreamconn.cpp DreamConn: do not lock mutex multiple times 2025-07-07 11:28:27 +02:00
dreamconn.h DreamConn: do not lock mutex multiple times 2025-07-07 11:28:27 +02:00
dreamlink.cpp sdl: detect half-axes using initial state. Fix axis range and direction 2025-07-18 11:38:15 +02:00
dreamlink.h button mapping multi binds (#1938) 2025-06-03 16:28:51 +02:00
dreampicoport.cpp DreamPicoPort Mapping Updates (for maraca support) (#1940) 2025-05-19 10:37:03 +02:00
dreampicoport.h DreamPicoPort Mapping Updates (for maraca support) (#1940) 2025-05-19 10:37:03 +02:00
sdl.cpp sdl: add sdl_gamepad.cpp 2025-06-16 18:50:37 +02:00
sdl.h move most os_* funcs to oslib 2024-04-12 17:37:45 +02:00
sdl_gamepad.cpp sdl: set default axis direction for all axes 2025-07-22 15:24:05 +02:00
sdl_gamepad.h sdl: set default axis direction for all axes 2025-07-22 15:24:05 +02:00
sdl_keyboard.h minor input and lua fixes 2024-04-10 17:24:47 +02:00
sdl_keyboard_mac.h get rid of os_GetSeconds() 2024-04-11 15:25:25 +02:00