80 lines
2.2 KiB
C++
80 lines
2.2 KiB
C++
/*
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Copyright 2020 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "vulkan.h"
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#include "hw/pvr/Renderer_if.h"
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#include "commandpool.h"
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#include "pipeline.h"
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#include "shaders.h"
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#include <memory>
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#include <vector>
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void os_VideoRoutingTermVk();
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class BaseVulkanRenderer : public Renderer
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{
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protected:
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bool BaseInit(vk::RenderPass renderPass, int subpass = 0);
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public:
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void Term() override;
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BaseTextureCacheData *GetTexture(TSP tsp, TCW tcw) override;
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void Process(TA_context* ctx) override;
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void ReInitOSD();
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void RenderFramebuffer(const FramebufferInfo& info) override;
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void RenderVideoRouting();
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bool RenderLastFrame() override {
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return !clearLastFrame;
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}
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bool GetLastFrame(std::vector<u8>& data, int& width, int& height) override {
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return GetContext()->GetLastFrame(data, width, height);
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}
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protected:
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BaseVulkanRenderer() : viewport(640, 480) {}
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VulkanContext *GetContext() const { return VulkanContext::Instance(); }
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virtual void resize(int w, int h)
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{
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viewport.width = w;
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viewport.height = h;
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}
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void CheckFogTexture();
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void CheckPaletteTexture();
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bool presentFramebuffer();
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ShaderManager shaderManager;
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std::unique_ptr<Texture> fogTexture;
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std::unique_ptr<Texture> paletteTexture;
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CommandPool texCommandPool;
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std::vector<std::unique_ptr<Texture>> framebufferTextures;
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int framebufferTexIndex = 0;
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TextureCache textureCache;
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vk::Extent2D viewport;
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vk::CommandBuffer texCommandBuffer;
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std::unique_ptr<QuadPipeline> quadPipeline;
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std::unique_ptr<QuadDrawer> framebufferDrawer;
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CommandPool fbCommandPool;
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bool framebufferRendered = false;
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};
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