![]() Use the actual PVR2 dithering kernel (standard 4x4 Bayer matrix) used on real hardware. Fixes the screen melt effect of Doom64 (per-pixel only). Issue #1939 |
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.. | ||
abuffer.cpp | ||
gl4.h | ||
gl4naomi2.cpp | ||
gl4naomi2.h | ||
gldraw.cpp | ||
gles.cpp | ||
glsl.h |
![]() Use the actual PVR2 dithering kernel (standard 4x4 Bayer matrix) used on real hardware. Fixes the screen melt effect of Doom64 (per-pixel only). Issue #1939 |
||
---|---|---|
.. | ||
abuffer.cpp | ||
gl4.h | ||
gl4naomi2.cpp | ||
gl4naomi2.h | ||
gldraw.cpp | ||
gles.cpp | ||
glsl.h |