/* Created on: Oct 18, 2019 Copyright 2019 flyinghead This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #ifndef LIBRETRO #include "context.h" #include "cfg/option.h" #include "gl_context.h" #include "rend/dx9/dxcontext.h" #include "rend/dx11/dx11context.h" #ifdef USE_VULKAN #include "rend/vulkan/vulkan_context.h" VulkanContext theVulkanContext; #endif GraphicsContext *GraphicsContext::instance; void initRenderApi(void *window, void *display) { #ifdef USE_VULKAN if (isVulkan(config::RendererType)) { theVulkanContext.setWindow(window, display); if (theVulkanContext.init()) return; // Fall back to OpenGL WARN_LOG(RENDERER, "Vulkan init failed. Falling back to OpenGL."); config::RendererType = RenderType::OpenGL; } #endif #ifdef USE_DX11 bool dx11Failed = false; if (config::RendererType == RenderType::DirectX11 || config::RendererType == RenderType::DirectX11_OIT) { theDX11Context.setWindow(window, display); if (theDX11Context.init()) return; dx11Failed = true; WARN_LOG(RENDERER, "DirectX 11 init failed. Falling back to DirectX 9."); config::RendererType = RenderType::DirectX9; } #endif #ifdef USE_DX9 if (config::RendererType == RenderType::DirectX9) { theDXContext.setWindow(window, display); if (theDXContext.init()) return; // Fall back to OpenGL WARN_LOG(RENDERER, "DirectX 9 init failed. Falling back to OpenGL."); config::RendererType = RenderType::OpenGL; } #endif #ifdef USE_OPENGL if (!isOpenGL(config::RendererType)) config::RendererType = RenderType::OpenGL; theGLContext.setWindow(window, display); if (theGLContext.init()) return; #endif #ifdef USE_DX11 if (!dx11Failed) { // Try dx11 as a last resort if it hasn't been tried before WARN_LOG(RENDERER, "OpenGL init failed. Trying DirectX 11."); config::RendererType = RenderType::DirectX11; theDX11Context.setWindow(window, display); if (theDX11Context.init()) return; } #endif die("Cannot initialize the graphics API"); } void termRenderApi() { if (GraphicsContext::Instance() != nullptr) GraphicsContext::Instance()->term(); verify(GraphicsContext::Instance() == nullptr); } void switchRenderApi() { void *window = nullptr; void *display = nullptr; if (GraphicsContext::Instance() != nullptr) GraphicsContext::Instance()->getWindow(&window, &display); termRenderApi(); initRenderApi(window, display); } #endif