/* ** naomi.h */ #pragma once void naomi_reg_Init(); void naomi_reg_Term(); void naomi_reg_Reset(bool hard); void naomi_Serialize(void **data, unsigned int *total_size); void naomi_Unserialize(void **data, unsigned int *total_size, serialize_version_enum version); u32 ReadMem_naomi(u32 Addr, u32 size); void WriteMem_naomi(u32 Addr, u32 data, u32 size); void NaomiBoardIDWrite(u16 Data); void NaomiBoardIDWriteControl(u16 Data); u16 NaomiBoardIDRead(); u16 NaomiGameIDRead(); void NaomiGameIDWrite(u16 Data); void naomi_process(u32 command,u32 offsetl,u32 parameterl, u32 parameterh); extern u32 reg_dimm_command; // command, written, 0x1E03 some flag ? extern u32 reg_dimm_offsetl; extern u32 reg_dimm_parameterl; extern u32 reg_dimm_parameterh; extern u32 reg_dimm_status;