/* Created on: Oct 18, 2019 Copyright 2019 flyinghead This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #pragma once #include #include #ifndef GLES2 #include "gl32funcs.h" #else extern "C" void load_gles_symbols(); #endif #include "gl_context.h" #define USE_EGL #include #include class EGLGraphicsContext : public GLGraphicsContext { public: ~EGLGraphicsContext() { Term(); } bool Init(); void Term(); void Swap(); bool MakeCurrent(); void SetNativeWindow(EGLNativeWindowType window) { nativeWindow = window; } void SetNativeDisplay(EGLNativeDisplayType display) { nativeDisplay = display; } private: EGLNativeDisplayType nativeDisplay = EGL_DEFAULT_DISPLAY; EGLNativeWindowType nativeWindow = (EGLNativeWindowType)0; EGLDisplay display = EGL_NO_DISPLAY; EGLSurface surface = EGL_NO_SURFACE; EGLContext context = EGL_NO_CONTEXT; #ifdef TARGET_PANDORA int fbdev = -1; #endif bool swapOnVSync = false; }; extern EGLGraphicsContext theGLContext;