#include #include #include #include "linux-dist/evdev.h" #include "linux-dist/main.h" #include "cfg/ini.h" #include #include #if defined(USE_EVDEV) std::map loaded_mappings; int load_keycode(ConfigFile* cfg, string section, string dc_key) { int code; string keycode = cfg->get(section, dc_key, "-1"); if (strstr(keycode.c_str(), "KEY_") != NULL || strstr(keycode.c_str(), "BTN_") != NULL || strstr(keycode.c_str(), "ABS_") != NULL) { if(evdev_keycodes.count(keycode.c_str()) == 1) { code = evdev_keycodes[keycode.c_str()]; printf("%s = %s (%d)\n", dc_key.c_str(), keycode.c_str(), code); } else { code = -1; printf("evdev: failed to find keycode for '%s'", keycode.c_str()); } } else { code = cfg->get_int(section, dc_key, -1); printf("%s = %d\n", dc_key.c_str(), code); } return code; } ControllerMapping load_mapping(FILE* fd) { ConfigFile mf; mf.parse(fd); ControllerMapping mapping = { mf.get("emulator", "mapping_name", "").c_str(), load_keycode(&mf, "dreamcast", "btn_a"), load_keycode(&mf, "dreamcast", "btn_b"), load_keycode(&mf, "dreamcast", "btn_c"), load_keycode(&mf, "dreamcast", "btn_d"), load_keycode(&mf, "dreamcast", "btn_x"), load_keycode(&mf, "dreamcast", "btn_y"), load_keycode(&mf, "dreamcast", "btn_z"), load_keycode(&mf, "dreamcast", "btn_start"), load_keycode(&mf, "emulator", "btn_escape"), load_keycode(&mf, "dreamcast", "dpad_left"), load_keycode(&mf, "dreamcast", "dpad_right"), load_keycode(&mf, "dreamcast", "dpad_up"), load_keycode(&mf, "dreamcast", "dpad_down"), load_keycode(&mf, "dreamcast", "dpad2_left"), load_keycode(&mf, "dreamcast", "dpad2_right"), load_keycode(&mf, "dreamcast", "dpad2_up"), load_keycode(&mf, "dreamcast", "dpad2_down"), load_keycode(&mf, "compat", "btn_trigger_left"), load_keycode(&mf, "compat", "btn_trigger_right"), load_keycode(&mf, "compat", "axis_dpad_x"), load_keycode(&mf, "compat", "axis_dpad_y"), load_keycode(&mf, "compat", "axis_dpad2_x"), load_keycode(&mf, "compat", "axis_dpad2_y"), load_keycode(&mf, "dreamcast", "axis_x"), load_keycode(&mf, "dreamcast", "axis_y"), load_keycode(&mf, "dreamcast", "axis_trigger_left"), load_keycode(&mf, "dreamcast", "axis_trigger_right") }; return mapping; } int input_evdev_init(Controller* controller, const char* device, const char* custom_mapping_fname = NULL) { char name[256] = "Unknown"; printf("evdev: Trying to open device at '%s'\n", device); int fd = open(device, O_RDONLY); if (fd >= 0) { fcntl(fd, F_SETFL, O_NONBLOCK); if(ioctl(fd, EVIOCGNAME(sizeof(name)), name) < 0) { perror("evdev: ioctl"); return -2; } else { printf("evdev: Found '%s' at '%s'\n", name, device); controller->fd = fd; const char* mapping_fname; if(custom_mapping_fname != NULL) { mapping_fname = custom_mapping_fname; } else { #if defined(TARGET_PANDORA) mapping_fname = "controller_pandora.cfg"; #elif defined(TARGET_GCW0) mapping_fname = "controller_gcwz.cfg"; #else if (strcmp(name, "Microsoft X-Box 360 pad") == 0 || strcmp(name, "Xbox 360 Wireless Receiver") == 0 || strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0) { mapping_fname = "controller_xpad.cfg"; } else if (strstr(name, "Xbox Gamepad (userspace driver)") != NULL) { mapping_fname = "controller_xboxdrv.cfg"; } else if (strstr(name, "keyboard") != NULL || strstr(name, "Keyboard") != NULL) { mapping_fname = "keyboard.cfg"; } else { mapping_fname = "controller_generic.cfg"; } #endif } if(loaded_mappings.count(string(mapping_fname)) == 0) { size_t size_needed = snprintf(NULL, 0, EVDEV_MAPPING_PATH, mapping_fname) + 1; char* mapping_path = (char*)malloc(size_needed); sprintf(mapping_path, EVDEV_MAPPING_PATH, mapping_fname); FILE* mapping_fd = fopen(GetPath(mapping_path).c_str(), "r"); free(mapping_path); if(mapping_fd != NULL) { printf("evdev: reading mapping file: '%s'\n", mapping_fname); loaded_mappings.insert(std::make_pair(string(mapping_fname), load_mapping(mapping_fd))); fclose(mapping_fd); } else { printf("evdev: unable to open mapping file '%s'\n", mapping_fname); return -3; } } controller->mapping = &loaded_mappings[string(mapping_fname)]; printf("evdev: Using '%s' mapping\n", controller->mapping->name); return 0; } } else { perror("evdev: open"); return -1; } } bool input_evdev_handle(Controller* controller, u32 port) { #define SET_FLAG(field, mask, expr) field =((expr) ? (field & ~mask) : (field | mask)) if (controller->fd < 0 || controller->mapping == NULL) { return false; } input_event ie; while(read(controller->fd, &ie, sizeof(ie)) == sizeof(ie)) { if(ie.type != EV_SYN && ie.type != EV_MSC) { printf("type %i key %i state %i\n", ie.type, ie.code, ie.value); } switch(ie.type) { case EV_KEY: if (ie.code == controller->mapping->Btn_A) { SET_FLAG(kcode[port], DC_BTN_A, ie.value); } else if (ie.code == controller->mapping->Btn_B) { SET_FLAG(kcode[port], DC_BTN_B, ie.value); } else if (ie.code == controller->mapping->Btn_C) { SET_FLAG(kcode[port], DC_BTN_C, ie.value); } else if (ie.code == controller->mapping->Btn_D) { SET_FLAG(kcode[port], DC_BTN_D, ie.value); } else if (ie.code == controller->mapping->Btn_X) { SET_FLAG(kcode[port], DC_BTN_X, ie.value); } else if (ie.code == controller->mapping->Btn_Y) { SET_FLAG(kcode[port], DC_BTN_Y, ie.value); } else if (ie.code == controller->mapping->Btn_Z) { SET_FLAG(kcode[port], DC_BTN_Z, ie.value); } else if (ie.code == controller->mapping->Btn_Start) { SET_FLAG(kcode[port], DC_BTN_START, ie.value); } else if (ie.code == controller->mapping->Btn_Escape) { die("death by escape key"); } else if (ie.code == controller->mapping->Btn_DPad_Left) { SET_FLAG(kcode[port], DC_DPAD_LEFT, ie.value); } else if (ie.code == controller->mapping->Btn_DPad_Right) { SET_FLAG(kcode[port], DC_DPAD_RIGHT, ie.value); } else if (ie.code == controller->mapping->Btn_DPad_Up) { SET_FLAG(kcode[port], DC_DPAD_UP, ie.value); } else if (ie.code == controller->mapping->Btn_DPad_Down) { SET_FLAG(kcode[port], DC_DPAD_DOWN, ie.value); } else if (ie.code == controller->mapping->Btn_DPad2_Left) { SET_FLAG(kcode[port], DC_DPAD2_LEFT, ie.value); } else if (ie.code == controller->mapping->Btn_DPad2_Right) { SET_FLAG(kcode[port], DC_DPAD2_RIGHT, ie.value); } else if (ie.code == controller->mapping->Btn_DPad2_Up) { SET_FLAG(kcode[port], DC_DPAD2_UP, ie.value); } else if (ie.code == controller->mapping->Btn_DPad2_Down) { SET_FLAG(kcode[port], DC_DPAD2_DOWN, ie.value); } else if (ie.code == controller->mapping->Btn_Trigger_Left) { lt[port] = (ie.value ? 255 : 0); } else if (ie.code == controller->mapping->Btn_Trigger_Right) { rt[port] = (ie.value ? 255 : 0); } break; case EV_ABS: if (ie.code == controller->mapping->Axis_DPad_X) { switch(ie.value) { case -1: SET_FLAG(kcode[port], DC_DPAD_LEFT, 1); SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0); break; case 0: SET_FLAG(kcode[port], DC_DPAD_LEFT, 0); SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0); break; case 1: SET_FLAG(kcode[port], DC_DPAD_LEFT, 0); SET_FLAG(kcode[port], DC_DPAD_RIGHT, 1); break; } } else if (ie.code == controller->mapping->Axis_DPad_Y) { switch(ie.value) { case -1: SET_FLAG(kcode[port], DC_DPAD_UP, 1); SET_FLAG(kcode[port], DC_DPAD_DOWN, 0); break; case 0: SET_FLAG(kcode[port], DC_DPAD_UP, 0); SET_FLAG(kcode[port], DC_DPAD_DOWN, 0); break; case 1: SET_FLAG(kcode[port], DC_DPAD_UP, 0); SET_FLAG(kcode[port], DC_DPAD_DOWN, 1); break; } } else if (ie.code == controller->mapping->Axis_DPad2_X) { switch(ie.value) { case -1: SET_FLAG(kcode[port], DC_DPAD2_LEFT, 1); SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0); break; case 0: SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0); SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0); break; case 1: SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0); SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 1); break; } } else if (ie.code == controller->mapping->Axis_DPad2_X) { switch(ie.value) { case -1: SET_FLAG(kcode[port], DC_DPAD2_UP, 1); SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0); break; case 0: SET_FLAG(kcode[port], DC_DPAD2_UP, 0); SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0); break; case 1: SET_FLAG(kcode[port], DC_DPAD2_UP, 0); SET_FLAG(kcode[port], DC_DPAD2_DOWN, 1); break; } } else if (ie.code == controller->mapping->Axis_Analog_X) { printf("%d", ie.value); joyx[port] = (s8)(ie.value/256); } else if (ie.code == controller->mapping->Axis_Analog_Y) { joyy[port] = (s8)(ie.value/256); } else if (ie.code == controller->mapping->Axis_Trigger_Left) { lt[port] = (s8)ie.value; } else if (ie.code == controller->mapping->Axis_Trigger_Right) { rt[port] = (s8)ie.value; } break; } } } #endif