/* Copyright 2019 flyinghead This file is part of reicast. reicast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. reicast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with reicast. If not, see . */ #pragma once #include "types.h" #include "mapping.h" class KeyboardDevice { public: virtual const char* name() = 0; int maple_port() { return _maple_port; } void keyboard_character(char c); std::string get_character_input(); virtual ~KeyboardDevice() {} static KeyboardDevice *GetInstance() { return _instance; } protected: KeyboardDevice(int maple_port) : _maple_port(maple_port) { _instance = this; } private: int _maple_port; std::string char_input; static KeyboardDevice *_instance; }; template class KeyboardDeviceTemplate : public KeyboardDevice { public: virtual void keyboard_input(Keycode keycode, bool pressed, int modifier_keys = 0); protected: KeyboardDeviceTemplate(int maple_port) : KeyboardDevice(maple_port), _kb_used(0), _modifier_keys(0) {} virtual u8 convert_keycode(Keycode keycode) = 0; private: int _modifier_keys; int _kb_used; }; extern u8 kb_key[6]; // normal keys pressed extern u8 kb_shift; // shift keys pressed (bitmask) template void KeyboardDeviceTemplate::keyboard_input(Keycode keycode, bool pressed, int modifier_keys) { u8 dc_keycode = convert_keycode(keycode); if (dc_keycode == 0xE1 || dc_keycode == 0xE5) // SHIFT { if (pressed) _modifier_keys |= 0x02 | 0x20; else _modifier_keys &= ~(0x02 | 0x20); } else if (dc_keycode == 0xE0 || dc_keycode == 0xE4) // CTRL { if (pressed) _modifier_keys |= 0x01 | 0x10; else _modifier_keys &= ~(0x01 | 0x10); } else if (dc_keycode != 0) { if (pressed) { if (_kb_used < ARRAY_SIZE(kb_key)) { bool found = false; for (int i = 0; !found && i < _kb_used; i++) { if (kb_key[i] == dc_keycode) found = true; } if (!found) kb_key[_kb_used++] = dc_keycode; } } else { for (int i = 0; i < _kb_used; i++) { if (kb_key[i] == dc_keycode) { _kb_used--; for (int j = i; j < ARRAY_SIZE(kb_key) - 1; j++) kb_key[j] = kb_key[j + 1]; kb_key[ARRAY_SIZE(kb_key) - 1] = 0; break; } } } kb_shift = modifier_keys | _modifier_keys; } } inline void KeyboardDevice::keyboard_character(char c) { char_input.push_back(c); } inline std::string KeyboardDevice::get_character_input() { std::string input = char_input; char_input.clear(); return input; }