/* Copyright 2020 flyinghead This file is part of flycast. flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with flycast. If not, see . */ #pragma once #include #include #include #include #include "types.h" #include "stdclass.h" #include "hw/naomi/naomi_roms.h" #include "oslib/directory.h" struct GameMedia { std::string name; std::string path; }; static bool operator<(const GameMedia &left, const GameMedia &right) { return left.name < right.name; } class GameScanner { std::vector game_list; std::mutex mutex; std::unique_ptr scan_thread; bool scan_done = false; bool running = false; std::unordered_map arcade_games; std::unordered_set arcade_gdroms; void insert_game(const GameMedia& game) { std::lock_guard guard(mutex); game_list.insert(std::upper_bound(game_list.begin(), game_list.end(), game), game); } void add_game_directory(const std::string& path) { //printf("Exploring %s\n", path.c_str()); if (game_list.size() == 0) { ++empty_folders_scanned; if (empty_folders_scanned > 1000) content_path_looks_incorrect = true; } else { content_path_looks_incorrect = false; } DIR *dir = flycast::opendir(path.c_str()); if (dir == NULL) return; while (running) { dirent *entry = flycast::readdir(dir); if (entry == NULL) break; std::string name(entry->d_name); if (name == "." || name == "..") continue; std::string child_path = path + "/" + name; bool is_dir = false; #ifndef _WIN32 if (entry->d_type == DT_DIR) is_dir = true; if (entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK) #endif { struct stat st; if (flycast::stat(child_path.c_str(), &st) != 0) continue; if (S_ISDIR(st.st_mode)) is_dir = true; } if (is_dir) { add_game_directory(child_path); } else { std::string extension = get_file_extension(name); if (extension == "zip" || extension == "7z") { std::string basename = get_file_basename(name); string_tolower(basename); auto it = arcade_games.find(basename); if (it == arcade_games.end()) continue; name = name + " (" + std::string(it->second->description) + ")"; } else if (extension == "chd" || extension == "gdi") { // Hide arcade gdroms std::string basename = get_file_basename(name); string_tolower(basename); if (arcade_gdroms.count(basename) != 0) continue; } else if ((settings.dreamcast.HideLegacyNaomiRoms || (extension != "bin" && extension != "lst" && extension != "dat")) && extension != "cdi" && extension != "cue") continue; insert_game(GameMedia{ name, child_path }); } } flycast::closedir(dir); } public: ~GameScanner() { stop(); } void refresh() { stop(); scan_done = false; } void stop() { running = false; empty_folders_scanned = 0; content_path_looks_incorrect = false; if (scan_thread && scan_thread->joinable()) scan_thread->join(); } void fetch_game_list() { if (scan_done || running) return; running = true; scan_thread = std::unique_ptr( new std::thread([this]() { if (arcade_games.empty()) for (int gameid = 0; Games[gameid].name != nullptr; gameid++) { const Game *game = &Games[gameid]; arcade_games[game->name] = game; if (game->gdrom_name != nullptr) arcade_gdroms.insert(game->gdrom_name); } { std::lock_guard guard(mutex); game_list.clear(); } for (const auto& path : settings.dreamcast.ContentPath) { add_game_directory(path); if (!running) break; } if (running) scan_done = true; running = false; })); } std::mutex& get_mutex() { return mutex; } const std::vector& get_game_list() { return game_list; } unsigned int empty_folders_scanned = 0; bool content_path_looks_incorrect = false; };